Voir un historique complet de toutes les corrections de bug dans Construct 3 depuis la première parution.

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Global layers: possible crash changing the layer after using 'Select all in project'
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NW.js: show error if trying to export with invalid project name and no project ID is set
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Possible crash pasting layouts
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Pathfinding: could fail to find paths after regenerating map region
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Flowcharts: crash closing flowchart (regression r376)
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Windows WebView2: exports did not always work with non-English project name
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Windows WebView2: did not correctly handle non-English filenames
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Event sheet view: make sure conditions show ellipsis correctly with CJK text
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Folder project: possible error reloading from folder where files/folders have invalid names
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iOS exports: disable worker mode when using legacy "file" scheme as it cannot support it
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Event sheet view: crash pasting/dropping actions that modify a constant
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Pathfinding: could sometimes fail to find a path when using different cell sizes/borders
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Sprite Font: incorrect alignment after changing line height (regression r369)
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Possible crash deleting while dragging instance variable/behavior/effect
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Memory leak creating/destroying large numbers of dynamic layers
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WebGPU: background blending effects did not always appear correctly
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WebGL: background blending effects not rendering correctly above HTML layers
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Work around Chrome bug causing content above HTML layers to freeze after resizing window
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Low quality fullscreen mode not working correctly with HTML layers
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Tweens: size tweens in hierarchies sometimes not producing intended results
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Hierarchies: sometimes not restored correctly when loading from JSON
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Particles: loading from JSON producing unexpected results
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Timelines: pasting multiple timelines could produce redudant copies of the same instance
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Timelines: pasting a timeline was not preserving hierarchies properly
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Global layers: crash moving an instance to a global layer without a corresponding overridden layer
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Speculative fix for possible misaligned view after resuming app on iOS (take 2)
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Animations editor: deleting a frame not highlighting the next one available
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Possible blank display focusing inputs in Android apps
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Speculative fix for possible misaligned view after resuming app on iOS
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Flowcharts: fix styling of inputs in the dark/light themes
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Behaviour/effect renaming not working correctly with dark theme (regression r373)
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Cloud/local browser saves: crash trying to create folder with empty name
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HTML elements: sometimes appeared with incorrect Z order (regression r369)
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Runtime may not have handled renderer context loss correctly
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Possible long-term memory leak creating and destroying thousands of objects
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Speculative fix for some network requests possibly failing in offline mode
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Editor crash showing table controls with an icon field (regression r373)
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Possible crash using savegames in project with both 'For each' and 'Wait'
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Project Bar: possible crash dragging item over project name (regression r371)
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Possible blank display focusing inputs in Chrome for Android
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3D shape: face image point Z co-ordinate did not take in to account Z elevation
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Flowcharts: resizing columns in a node could lead to broken UI
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Flowcharts: disable the browsers built-in autocomplete when clicking on tags
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Flowcharts: scrolling not saved and restored properly when closing and opening a flowchart view
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Flowcharts: crash using the add/remove links in the Properties Bar
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Flowcharts: crash undoing while dragging, resizing or making links
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Flowcharts: possible overlap when attempting to resize nodes
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Flowcharts: 'Start node' setting not undone properly
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Flowcharts: use the same height for each output in a node in all themes
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Flowcharts: crash duplicating a flowchart from the Project Bar
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Canvas snapshots not working in Firefox in worker mode
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WebGPU: Drawing Canvas image data still sometimes flipped upside-down
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WebGPU: Drawing Canvas loadImagePixelData() 'premultiplyAlpha' flag not handled correctly
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WebGPU: possible error rendering partially offscreen effects
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WebGPU: 'Polka dot' and 'Crystal ball' effects not rendering consistently with WebGL
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Bookmarks bar: crash double-tapping a bookmark after undoing a change which moves a bookmarked event
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Savegames not working (regression r372)
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Flowchart view: UI state not restored properly in some cases
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Flowcharts: crash opening flowchart from Project Bar context menu
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Flowcharts: crash undoing node resize and column resize changes
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Flowcharts: possible for nodes to change position in unexpected ways
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Flowcharts: incorrect feedback when making node links
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Flowcharts: better effort to place new nodes if there isn't space in the selected position
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Flowcharts: unexpected behaviour after deleting an output which is already connected to another node
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Flowcharts: missing text on the dialog to confirm the deletion of flowcharts
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Flowcharts: unexpected results when resizing a node from the left border
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Canvas snapshot of part of screen not working (regression r369)
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HTML Layers not working in some older browsers
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SVG Picture: avoid flicker when changing image at runtime
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Possible crash removing dynamic layer with HTML elements on it
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Remote Preview: could get stuck if cancelled before connection established
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Find references/results bar: not fully styled for dark/light themes
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Flowcharts: properly style nodes for the dark and light themes
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Flowcharts: crash attempting to edit the value of an output
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Flowcharts: crash undoing while connecting nodes
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Flowcharts: node caption changing height when resizing the node vertically
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Flowcharts: text box to edit outputs name became misaligned when clicking on it
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Flowcharts: redundant balloon tip shown when editing output name without making changes
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Flowcharts: show browser context menu when right-clicking node tag
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Project Bar: did not correctly handle dragging object type to family member
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3D Camera: camera rotation not reset when restarting layout
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Video Recorder: could still record audio with audio format 'None' if 'System audio' enabled
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Audio: savegames not loading properly when using audio effects (regression r330)
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Improve robustness of loading large numbers of files in exported projects
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Properties Bar: sometimes could not undo changes to percent properties
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Dynamic texture loads could sometimes briefly show the wrong texture
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Editor: slow performance with large table controls (regression r370)
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Timelines: Z index not updated properly while previewing timeline
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Platform: improve handling of jump-thrus while running down slopes
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Collisions not working consistently after changing collision cell size
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Physics: reported incorrect center of mass position (regression r318)
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Editor dialogs could turn invisible in some scenarios
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Properties bar: object property buttons not styled correctly in dark/light themes
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A failed load image from URL would not reattempt the request if loaded again
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F3/F5/F7 shortcuts incorrectly blocked on non-WebView2 platforms (regression r369)
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WebView2: pressing Alt and then another key could play system sound
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Fix typos in 'Layer name exists' condition and Array JoinString expression
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Audio: did not correctly handle muting and re-playing sounds
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Timelines: crash dropping some types of instances in timelines
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Timelines: instance properties could end up in an inconsistent state after deleting property track
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Some hierarchies not restored properly with savegames
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iOS: work around iOS bug that could cause view to shift horizontally after showing virtual keyboard
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iOS: work around iOS bug that could allow canvas to be selectable in some circumstances
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Hierarchy connections could be shown incorrectly on global layers
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Layers bar: changing layer global setting did not always update global icon
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Debugger: some triggers did not work when in CPU profiler mode
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Properties Bar: fix indeterminate state checkboxes not displaying correctly in dark/light themes
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GPU memory leak using fullscreen quality "low" (regression r364)
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Possible crash using third-party plugin with timelines (regression r359)
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Possible error loading folder project with thousands of files (regression r362)
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WebGPU: possible error loading project with unsupported effect
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WebGPU: crash moving camera inside a 3D shape with effects
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Eases: quartic eases producing wrong results
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Animations editor: crash trying to load an animation for 3D Shape
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Timelines: possible crash using "step" animation mode
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Timelines: playback not working as expected after loading savegame
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Tilemaps: changes not always activating save in folder projects
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Possible crash after closing project using Sprite Font
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Hierarchies using the persist behaviour not always restored properly
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Size tweens producing unexpected results in some hierarchies
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Animations editor: add missing scroll bar when tools pane overflows
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Firefox: possible crash in Animations Editor dragging middle mouse button
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Car behavior: possible NaN result with max speed of 0
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'Set position to another object' with 3D shape could lag behind a frame
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Possible errors moving dynamic layers in the layers tree
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Changing dynamic layers did not always cause a redraw
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Possible error rendering effects with certain layer scale/rotation
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JSON: could return incorrect values after array manipulation actions
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WebGPU: 'Alpha cutoff' (formerly 'Alpha clamp') effect not rendering same as WebGL
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WebGPU: possible blank screen using Z elevation in low quality fullscreen mode
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WebGPU: particles with effects not rendering correctly
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WebGPU: particles not rendering in editor
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WebGPU: possible error rendering instances with effects when using 3D camera
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WebGPU: could sometimes fail to render background blending effects correctly
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WebGPU: incorrect handling of non-default vanishing point
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WebGPU: incorrect handling of near distance (regression r364)