Voir un historique complet de toutes les corrections de bug dans Construct 3 depuis la première parution.
Platform: deceleration could incorrectly cause reverse movement (regression r498)
3D lighting not working on back face of 2D sprites
3D editor context menu incorrectly showing on macOS
3D model: 'Load texture from URL' action not taking effect after a previous 'Set mesh action'
3D model: model level transformation properties not restored properly on project load
3D model: crash displaying models that don't use UV data (regression r498)
Project bar: change the names of 3D model import options to better describe what they do
Keyboard shortcuts triggered unexpectedly in some situations (regression r498)
Behaviors/effects dialogs: could show wrong name after a failed rename
macOS WKWebView: was not correctly opening new windows in system browser
macOS WKWebView: disable default 'Escape' key exiting fullscreen
Mobile advert: runtime not resuming after showing a rewarded ad
Mobile advert: crash showing banner adverts with 'overlap' set to false
Mobile advert: issue with touch input after showing advert with 'overlap' set to false
Platform: horizontal acceleration calculations not properly framerate independent
Properties Bar: size of 2D objects could sometimes incorrectly show third percentage value
Exporting project with fixed framerate mode incorrectly showed warning
Editor: some dialogs could occasionally show wrong caption text
Audio: could still play audio if loading while enabling silent mode
3D model: world transform expressions not getting the correct values in some cases
3D model: 'Set mesh object' not working as expected with image sizes different to the original model textures
3D model: 'Set mesh object' not working as expected when called multiple times
Better support for setting initial values when loading parameters which are not present in older projects
Delete keyboard shortcut deleting unexpected project objects in some circumstances
Mouse/Touch: cursor over object/is touching object conditions not using collision polygon for 2D objects in 3D view (regression r491)
Layout View: did not show 3D outline for 2D objects with 3D mesh distortion
Possible runtime crash using negative color components (regression r496)
3D model: runtime crash deleting instances after trying to use a Sprite as a source for a mesh texture
3D model: animations not saved correctly (regression r496)
Parameters dialog: caret moving unexpectedly when clicking on string literals that have auto complete options (regression r496)
Properties Bar: crash trying to rename locked or invisible layers
Hierarchies: child depth not calculated properly in some cases
Hierarchies: 'Transform depth' not saved properly
Main toolbar: save button enabled after loading new project
Platform: could be unable to move up exactly 45 degree slopes
3D model: update the description of some expressions
Hierarchies: size of children not calculated properly after being setting to 0
3D editor: ensure gizmo not shown in scale mode if selection is not resizable
Mouse/Touch: cursor over object/is touching object conditions not using collision polygon for 2D objects in 3D view (regression r491)
Change layer draw order 'Camera distance' to work by view-axis distance instead of regular distance
3D model: did not respond to movement (regression r494)
Windows WebView2: keyboard input not working correctly (regression r494)
3D shape: possible incorrect rendering with 3D rotation in some circumstances
Windows WebView2: F3 find shortcut could still activate when exporting for Steam
Possible error when rendering in WebGPU compatibility mode (regression r480)
Animations editor: pasting not working immediately after access to the system clipboard is granted
Templates: replacing the hierarchy of a replica adding children in the wrong positions
Timelines: crash adding instances to a timeline (regression r493)
3D model: loading a texture from a URL not working in some cases
SpriteFont: did not always handle 3D positioning correctly
Anchor: possible incorrect handling of anchoring right edge to viewport right
Rotate behavior: live preview not handling 3D rotation
Fullscreen mode 'Integer scale outer' did not handle scales under 100%
Layout View: some tabs not restoring UI state on project load
3D model: crash loading from JSON string
3D model: crash trying to draw a model without meshes
3D model: rotation via 'Set transform' action not working consistently (regression r490)
Text: did not always render correctly with 3D camera
Text: possible crash using 'auto' resolution mode with 3D camera
Drawing Canvas: could not paste another Drawing Canvas (regression r491)
Incorrect rendering with orthographic projection and low quality fullscreen mode (regression r482)
Windows WebView2: incorrectly exported ARM64 GameInput DLL when not exporting for Steam
Layout View: crash copying (regression r489)
Layout View: crash undoing creation of layout
Layout View: Ctrl+dragging instance did not copy 3D rotation
Layout View: undo/redo not working for 3D rotation
Layout View: fix inconsistent hit testing of 3D rotated objects in 2D view mode
Event Sheet View: did not always automatically scroll to block with find/bookmarks (regression r488)
3D editor: prevent selecting content on hidden 2D layers
3D model: animations looping unexpectedly
Incorrect handling of 3D rotation in runtime for objects not at Z=0
3D editor: gizmo could appear offset while moving camera
3D model: models with color attributes not being rendered properly
3D model: copying and pasting 3D model objects from the Project Bar not working as expected
3D model: copy 3D model instances along with the corresponding model data between projects
Bullet behavior: could not accelerate from stopped (regression r480)
UI: tables with columns of size 0 not being restored properly on project load
3D model: ensure model Z origin defaults to 'Back' for backwards compatibility
3D model: possible crash unloading textures
3D model: some meshes not loading correctly (regression r479)
3D editor: gizmo scale mode shift+resize not keeping proportion on XZ/YZ planes
Platform behavior: fix possible incorrect handling of jumping on to a slope
Possible incorrect running of async actions in debugger (regression r481)
3D model: ensure model Z origin defaults to 'Back' for backwards compatibility
3D model: meshes sometimes loading textures incorrectly (regression r479)
Possible incorrect running of async actions in debugger (regression r481)
Work around Safari WebGPU bug that could cause incorrect rendering with 3D view
Construct Game Services: cloud saves not working (regression)
Possible crash opening/saving project with text/code editors open