Voir un historique complet de toutes les corrections de bug dans Construct 3 depuis la première parution.
Folder projects: could become unopenable if saved after moving project file referenced in event sheets
Possible crash deleting Sprite with spritesheets disabled
3D model: models with no normals not being lit properly
3D model: attempt to sanitize FBX files before importing
3D model: better error feedback when trying to import models with more than one material per mesh
Timelines: 'Stop' action not resetting timeline to initial state when not playing
Timelines: playing timelines in combination with 'Set instance' action not working as expected in some cases
Animations editor: crash using flip/mirror/rotate for individual tiles of a tilemap
3D light: setting/getting radius not working
Plugins not supporting 3D lighting could still be rendered with 3D lighting
Rotate behavior: editor previews did not always match runtime
Rotate behavior: incorrect editor preview changing rotation type during preview
3D model: avoid re-uploading vertex data of static meshes (regression r497)
3D model: unrelated rigid meshes reset when switching animations (regression r500)
Timeline bar: crash using the option to add missing property keyframes
Animations editor: frames pane not updating title after deleting a frame using context menu
Animations editor: possible crash trying to open model that has meshes with no textures
3D model: 'Set object mesh' texture applied incorrectly in some cases
3D model: models not updating animations properly when offscreen
Timelines: crash swapping track instances
Hierarchies: crash undoing changes while previewing behaviours
Hierarchies: undoing 'Modify hierarchy' producing unexpected results
Crash editing mesh point Layout X/Y property (regression r488)
Folder projects: could become unopenable if saved after moving project file referenced in event sheets
Sprite: image point position did not take in to account 3D rotation
Crash renaming behaviors/effects (regression r500)
Drawing Canvas: pasting objects with effects working incorrectly in fixed resolution mode (regression r491)
3D model: restoring from JSON not working as expected
3D lighting: incorrect rendering with multiple lights (regression r499)
3D lighting: possible incorrect lighting at edges of objects (regression r499)
Asset browser: some error feedback not being shown (regression r499)
3D model: crash copying models which have meshes that don't use a texture
Timelines: editor crash when using scale resize mode
Timelines: runtime crash when disabling the first keyframe of a timeline
Parameters dialog: crash trying to show autocomplete for expression that doesn't have any (regression)
Platform: deceleration could incorrectly cause reverse movement (regression r498)
3D lighting not working on back face of 2D sprites
3D editor context menu incorrectly showing on macOS
3D model: 'Load texture from URL' action not taking effect after a previous 'Set mesh action'
3D model: model level transformation properties not restored properly on project load
3D model: crash displaying models that don't use UV data (regression r498)
Project bar: change the names of 3D model import options to better describe what they do
Keyboard shortcuts triggered unexpectedly in some situations (regression r498)
Behaviors/effects dialogs: could show wrong name after a failed rename
macOS WKWebView: was not correctly opening new windows in system browser
macOS WKWebView: disable default 'Escape' key exiting fullscreen
Mobile advert: runtime not resuming after showing a rewarded ad
Mobile advert: crash showing banner adverts with 'overlap' set to false
Mobile advert: issue with touch input after showing advert with 'overlap' set to false
Platform: horizontal acceleration calculations not properly framerate independent
Properties Bar: size of 2D objects could sometimes incorrectly show third percentage value
Exporting project with fixed framerate mode incorrectly showed warning
Editor: some dialogs could occasionally show wrong caption text
Audio: could still play audio if loading while enabling silent mode
3D model: world transform expressions not getting the correct values in some cases
3D model: 'Set mesh object' not working as expected with image sizes different to the original model textures
3D model: 'Set mesh object' not working as expected when called multiple times
Better support for setting initial values when loading parameters which are not present in older projects
Delete keyboard shortcut deleting unexpected project objects in some circumstances