Voir un historique complet de toutes les corrections de bug dans Construct 3 depuis la première parution.
Possible issue with content not rendering in WebGL renderer (regression r469)
9-patch: could display with wrong sampling in editor (regression r469)
Pinned bars could display incorrectly in some cases
3D models: performance degradation drawing meshes (regression r475)
Mobile IAP: fix iOS build error (regression r467)
Construct Game Services: build error in iOS exports (regression r467)
Windows WebView2: could in some cases have wrong state for 'Is fullscreen'
Windows WebView2: could in some cases reload when pressing F5
Layout View: inappropriate Z axis scale in editor when using Z axis scale 'regular'
3D models: effects rendered incorrectly
3D models: animations not working on rigid meshes (regression r469)
Animations editor: crash changing the properties of a 3D model texture
Animations editor: crash undoing changes to 3D model textures
Animations editor: unselect current swatch when changing color using luminosity slider/color spinners
Example project 'Pixel data reader' not working (regression r445)
Possible runtime crash removing dynamic layers with hierarchies (regression r469)
Project Bar: possible crash moving files (regression r462)
3D model: rotations not restored properly after loading a project (regression r473)
3D model: models rotating around wrong axis when modifying instance angle (regression r473)
3D model: crash trying to display models with skinned meshes but no animations
Toolbars: fix styling issue with split buttons in the dark theme
Animations editor: reset the selection state of the current color palette when a new color is picked
Animations editor: don't change the selected color when picking a fully transparent color from a swatch
Hierarchies: duplicate instances created when using the 'Recreate initial objects' action with 'Create hierarchy' enabled
Editor crash using third-party drawing addons (regression r472)
Templates: runtime crash on projects using templates (regression r472)
3D models: fix issues changing the rotation of models
Tilemap: possible crash opening projects with small tilemap objects (regression)
Tilemap brush editor: incorrect styling in some places in dark theme
Tilemap brush editor: context menu option to remove tiles not working as expected
Tilemap brush editor: context menu zoom options producing wrong results
Animations editor: collision polygon toolbar changing height when the spinners are shown
Timelines: inaccuracies in positions building up over time when looping timelines
Windows WebView2: ensure gamepad input works in WebView2 exports
3D shape: fix possible incorrect face draw order in some circumstances
3D model: add missing support to load and unload images to and from memory using the corresponding System actions
3D model: effects not rendering properly
3D model: some models not producing correct animations
3D model: crash rendering some models
3D model: animations with a duration of 0 producing wrong results with the Progress expression
Images not saved properly to project folder (regression r463)
iOS: speculative fix for possible wrong window size on startup
Redoing change to Z elevation not working consistently
Debugger: could show some layout properties that chosen instance did not support
Opening a project with bundled effect addons incorrectly reported them as missing (regression)
Possible crash opening legacy Construct 2 project with invalid expression
3D models: possible crash resizing models
3D models: fix issue loading certain models
3D models: models with empty animations failing to render at runtime
Timelines: unexpected position changes when a timeline makes frame or animation changes
Timelines: avoid multiple triggers of 'Keyframe reached'
Timeline Bar: prevent dragging keyframes in locked tracks
Timeline Bar: crash moving keyframes that cause keyframe changes in locked tracks
Timeline Bar: avoid creating unnecessary keyframes when copying and pasting
Flowcharts: crash changing the enable property of outputs in the editor
Instances Bar: not showing content in some circumstances
Z order Bar: not updating after layer changes in the Properties Bar
3D models: UI locking up after cancelling the dialog to pick a model file
3D models: models without an index buffer not drawn at runtime
3D models: give feedback when trying to load models using compressed textures which are not yet supported
Possible crash using savegames or Persist behavior (regression r469)
3D models: adjust model positioning to improve culling
Animations editor: crash opening the editor to view 3D model textures
Animations editor: wrong styling of color property
Debugger: did not correctly show breakpoint state when in a popup window
Tilemaps sometimes importing incorrectly from Construct 2 projects (regression r467)
Browser: 'Request fullscreen' action not using correct mode (regression r468)
Crash deleting sprites (regression r469)
Drawing Canvas: 'Clear canvas' action did not always work with multisampling in WebGPU renderer
Possible incorrect SDKv1 warning when showing warning about addons that cannot be bundled
Ease editor: crash trying to drag handles which can't be dragged
Ease editor: crash editing the X coordinate of the first and last handles
Templates: replica plugin properties not initialized properly (regression r468)
Animations editor: crash loading images (regression r467)
Scroll To behavior: instance time scale did not affect screen shake
Scale inner/outer not scaling pixel-perfectly with low quality fullscreen mode and nearest sampling
9-patch: did not render correctly when mirrored/flipped
9-patch: fix possible issues rendering when applied to 3D shape face
Audio: playing and then immediately stopping audio sometimes did not stop