Rhindon's Recent Forum Activity

  • bilgekaan - LOL Well, I suppose I could have made it a little easier to understand. This is was just a practice game that I made. Future games will be much more refined. But thanks for giving it a chance!

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    tgeorgemihai - Noted. Thanks.

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    I got a call from Nintendo yesterday.

    They said they received my application for development for the eShop on the WiiU. You can imagine my JOY when I saw the 425 area code appear on my phone (I'm from Washington; I even worked at, not for, Nintendo as a beta tester for Wii Fit). Immediately, I knew they were calling about my application.

    After the phone call and getting all set up in the WiiU developers forum, I informed another friend - already a developer for WiiU via Construct 2 - and he was telling me about the less-than-optimal performance of HTML5 on the WIiU, namely due to lack of WebGL support. Despite my slowly growing knowledge and understanding of all these snazzy features and plugins and whatnot, I'm more than aware of my ignorance on these things. I have a LOT of studying to do...

    So, I guess what I'm writing here about is to ask for your input about your experiences so far. What pointers can you give about WebGL (or lack thereof) issues. Alternatives. TIps. And so on. I understand that the WiiU supports Unity-made games, too. So, it'll be time to start branching out into other game editors... (But I LOVE C2!!!)

    Anything you can offer, I'm sure, will be of valuable help. Thanks.

  • Mrsuzi - LOL Sorry for the confusion. The arrow keys are disabled. The controls to move left and right are the A and D keys.

  • fawdda - Thanks! Maybe now I can make something a little more complicated, eh? LOL

  • lennaert - LOL I'm really glad you liked that bit. Hard any of the "extra" stuff fits the game - it's more of something I kinda slapped together. About the only thing that's consistent is the blocky graphics. The falling Game Over was just me trying to add another touch of silliness.

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  • - I WONDERED about the changing BG color! Now I know!

    I'll play a few rounds again and post a pic.

  • lennaert - That's very odd. I didn't turn Game Load indicator off. (Why didn't anyone tell me about POST-release bug testing? LOL)

  • lennaert - All noted. Thank you. I'll get that worked out.

    There is no real "progress" other than that speed indicator in the HUD. It shows how fast you're going. Combined with the number of coins you collect, it's just a matter of getting as high as you can in numbers.

    - NICE WORK! And no, lol, that bird doesn't give up at all. He has issues.

    Did anyone get REALLY close to the bird without hitting him?

  • - Well dude, I must say the visuals are SPECTACULAR and the challenge is steady.

    I do find the inability do anything about the fire rate or the shields to be a tad annoying. An occasional power-up to remove them or temporarily improve your odds would be nice. But that said, it's a CLEAN piece of work! I'm keeping it on my phone.

    And the music is QUITE fitting!

  • Wastrel - I had about the same reaction. I like lots of action, but that's just insane! I'd have to put half my brain on auxiliary just to keep from shutting down completely.

  • ChrisAlgoo - Such a simple genre yet seemingly requires so much! LOL Who knew?

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Rhindon

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Member since 8 Jan, 2013

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