Voir un historique complet de toutes les mises à jour du SDK dans Construct 3 depuis la première parution.
Editor: add IAnimationFrame.GetBlob()
Add runtime.sdk.getObjectClassBySid()
Fix wrapper extension messaging not working (regression)
SDK v2: fix error using layer parameters
SDK v2: fix debugger crash calling _getDebuggerProperties()
Ensure script interfaces initialized properly for instances created when loading savegame
Move SDK-specific script APIs to special runtime.sdk class
Add runtime.sdk method createLoopingConditionContext()
Support modules with AddRemoteScriptDependency()
Support modules with "external-dom-script" dependencies
Fix crash using "animation" parameter for behavior added to non-animated object
Fix 'Set up TypeScript for addon' not working
SDK v2: add _triggerAsync() for instances/behavior instances
Add IRuntime.sendWrapperExtensionMessage{Async}()
SDK v2: plugin/behavior runtime scripts are now modules
SDK v2: add IPluginInfo & IBehaviorInfo SetRuntimeModuleMainScript()
Add IPluginInfo & IBehaviorInfo AddC3RuntimeScript()
SDK v2: remove support for "inline-script" dependencies (use another runtime script instead)
SDKv2: fix instances not stopping ticking when destroyed
Fix 'Set up TypeScript for addon' not working
SDK v2: support TypeScript for editor scripts
SDK v2: fix tick methods not working correctly
SDK v2: savegames support not working correctly
SDK v2: support "supports-worker-mode" field in addon.json
SDK v2: update TypeScript definitions for addons
Behaviors: delay calling _postCreate() until hierarchy ready
Add DrawMesh() renderer method for editor
SDK v2: support "autocompleteId" option for string parameters
SDK v2: support "min-construct-version" field in addon.json
SDK v2: fix _setTicking2() listening for wrong event
SDK v2: fix runtime crash after destroying a ticking behavior instance
SDK v2: Add IRenderer.setBlendMode()
SDK v2: Add IRenderer.drawMesh()
Add 'Developer mode' main menu section when developer mode enabled
SDK v2: add support for writing addon runtime scripts in TypeScript (use 'Set up TypeScript for addon' in developer menu)
SDK v2: fix error creating world instances
SDK v2: add IRendererText.setCssColor()
SDK v2: add ISDKDOMPluginBase._addElementMessageHandlers()
SDK v2: make editor type and instance classes, and runtime plugin/behavior and type classes, optional to define
SDK v2: fix some action/condition parameters returning wrong types
Add IPluginInfo/IBehaviorInfo method SetC3RuntimeScripts()