alastair's Forum Posts

  • Oh I guess this could go in "Feature requests"

  • With the object bar thing, can you make it possible so that when you select an object on that it will be the same as selecting it on the layout. Since when you select an object on that side bar thing it won't come up on the animator tab, which would be really useful so you don't have to manually look for the object in your layout to click on it so you can change the animations.

  • Yay for scirra!!!!!!!

  • If you focus lots of time into art, you'll eventually get better!

  • Yeah I was just wondering if that's what deadeye did.

  • [quote:3djhimmt]How did you get this game to not blur the pixel art when it is 2x the size?

    Application - Properties -> Sampling - Point

    I wish that would work for the window

  • How did you get this game to not blur the pixel art when it is 2x the size?

    Did you use zoom instead of resize window?

  • Thanks for that! I'll definitely give that a go.

    I another feature, just like clickteam, could be a patch maker! <img src="{SMILIES_PATH}/icon_surprised.gif" alt=":o" title="Surprised" />

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  • If there isn't already, an if thing would be useful when making equations.

    Such as: if(equation,true,false) or if(5+5=10, 1, 0)

    that would be great <img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" />

  • Don't worry!

    I was just use to using "assarray" where you don't have to "insert" you just have to use the set value and it automatically creates it.

  • I'm having trouble getting the hash table to store/retrieve anything

    Have a look at this image:

    <img src="http://img0.uploadhouse.com/fileuploads/2422/242299006c7af860718a1d8413c8a1dcf7a32f6.jpg">

    I'm setting the key "work" to that the value "656" then I try to change the string to the key "work, but it doesn't seem to work all it retrieves is "0"

    Am I doing something wrong here?

  • Can you set an animation speed to something like "3.7" ? not just whole numbers, and will it make a difference?

  • An equivalent of MMF's counter object would be quite handy.

  • When I do that, I get a weird line from bottom left to the top right corner that seperates each half by a pixel or so.

    I'll sent you an email with the .cap showing what I mean.

  • Yeah that works actually, setting the display resolution , using point sampling then zooming... works well

    I don't think I'll use this effect however, not quite perfect result.