LukeW's Recent Forum Activity

  • Is it just me, or is there not really anything much out there to help with this? The documentation is okay, but it's always best to be able to look at a working example.

    Anyway, I've been searching the internet, and the best video I could find on this was a couple of years old with a teenager talking over the top of some still screens... because his recording software had broken! And all the examples were based on C2 which I don't even know if they would apply anymore.

    Surely I'm not that helpless that I can't even do a proper search? I managed with everything else okay. But if someone has a better example I can check out, I'd love to see it.

    Cheers

    p.s. there really needs to be a search function for the tutorial section on this website. Just saying...

  • 80 levels are now available. New sound tracks for worlds 1,2,3. New starting cutscene (really made me think I need to learn those timelines as I did it all with tween). Multiple character select screen with 3 playable characters.

    Getting close to release :/

  • I think a change in Chrome 73 stopped our override for ctrl+wheel from blocking the browser-level zoom. I found a workaround so it should be fixed in the next release.

    Awesome, cheers

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  • For some reason, since the latest stable build, I keep accidentally zooming in/out the UI when I mean to zoom around the layout while using the ctrl+mousewheel shortcut. Now I know that doubles as quick-zoom in browser, but I swear I never had the issue prior to the latest release. Now I seem to be hitting it all the time by accident.

    Essentially, it happens when I'm working quickly and quick-zoom while the mouse is over the properties bar and what not, so instead of zooming the layout, suddenly my whole setup goes crazy and I get a message prompt stating to restart for changes to take affect. Usually I can just reset the zoom and keep working, but tonight when it happened it completely threw out the mouse placement in layout view and wouldn't fix itself with an entire restart.

    I know it's pretty trivial, and I'm being clumsy by triggering this at all, but I swear this never used to happen.

    Using Chrome... Maybe I should just disable that in my browser?

  • My favourite condition/action combo is:

    [ * ][restart layout]

    * = a blank condition

    No crap, I've lost count of the amount of times I've had students put their hands up (or just yell across the room) that their game is frozen and won't respond.

    This is the first thing I look for in their event sheet and sure enough, it's almost always the same thing. I guess they figure that having a blank condition means it won't trigger the action.

    The other one they always mess up (despite me telling them many, many times) is creating a layout but not linking an event sheet to it.

  • Also, took people's advice and hired a musician. Currently some new tracks in world 3, hoping to get world 1 rewritten soon.

  • That's a cool feature!

  • - a story that has been told a million times

    Yeah, this is an area I totally want to improve. Right now the cutscenes are pretty much just placeholder material until I get something more fleshed out. Probably a good thing though if I'm changing all the characters, means I don't have to redraw a bunch of cutscenes.

  • oof, I don't know if I can compete with this, looks fantastic.

  • Is that a duck in your avatar? :D

  • aaaaand... serious question. What do people think if I replaced the player character with a duck and renamed the game to something like 'Quacked Crusaders'?

    Kind of a pain to do at this point, but it would be pretty funny.

  • Couple of updates...

    Replaced the Bat King boss from world 1 with this dragon:

    Added a zoom function, mainly for testing, but good to see how the game plays at a wider zoom.

LukeW's avatar

LukeW

Member since 26 Mar, 2017

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