There are several ways to do this.
You can keep track of Touch IDs - check when each one starts and ends, but this is probably the hardest method.
You can use "Nth touch" events and expressions Touch.***At(). For example if two fingers are touching the screen, Touch.XAt(0) will return X for the first touch and Touch.XAt(1) for the second.
And finally, you can place two big invisible sprites, one on the left side of the screen and one on the right. And then simply check "Is touching object LeftSprite -> Run", "Is touching object RightSprite -> Jump".