Multiple Event Sheet Views is an excellent addition! Too bad I'm stuck with the LTS version for the foreseeable future.
Try opening it in an older C3 version:
editor.construct.net/r388-2
Surprisingly fun! Good job!
Another great update! And thank you for listening to the community!
BEST! UPDATE! EVER!!!
So glad to see the debugger getting some long-overdue updates!
Here is the project with bundled addons:
dropbox.com/scl/fi/aqiyoqg1907ghew482g0m/GreenShadow-eng.c3p
This was a game jam submission. The provided assets only included platformer-style animations, no up or down.
Optimize efficiency of 'Pick children', 'Pick Nth child' and 'Pick parent' conditions when all children initially picked
This is such an important optimization. Please add it to the LTS version!
I don't know, sorry. Last time I did this was several years ago.
Try googling the error:
webapps.stackexchange.com/questions/162312/type-error-cannot-read-property-getid-of-null-in-google-script
I always wanted instance tags!
Will it be possible to use them in expressions like this (without picking the instance first)?
Enemy("boss").health
Pick by highest/lowest value! YESSS!!!
It would be great if there was a setting to change the number of points for "guess the polygon shape". It often builds a polygon with too many points and we have to remove most of them manually.
Amazing update!
Member since 26 May, 2016