Voir un historique complet de toutes les nouveaux ajouts dans Construct 3 depuis la première parution.
New examples 'Shifting dungeon', 'Tank pilot', 'Vehicle switching'
Animations editor: support setting common animation properties when importing animations in bulk using zips or folders
Independent layer scrolling with 'Set layer scroll' and 'Restore layer scroll' system actions & LayerScrollX/Y expressions
New examples 'Hidden objects', 'Input sequence'
Added mobile orientation controls to 'Rocket barrel' example
New examples 'Land conqueror', 'Rocket barrel', 'Tile-based pathfinding'
New examples 'Minefield', 'Pinball', 'Segmented boss battle'
Mobile Advert: support rewarded interstitial ads
New examples 'Bouncy ball', 'Graviational field', 'Rhythm game'
System expression roundToDp(number, digits)
Expression ObjectTypeName for more plugins including Array & Dictionary
Tilemap: TileWidth, TileHeight, MapDisplayWidth and MapDisplayHeight expressions
Tilemap: 'Set blend mode' action
New examples 'Hatch room transition', 'Level chunk swap', 'Magic feather'
Layer Z elevation property in editor
Animations editor: support importing animations from zip files and folders
Tilemap bar: context menu options to toggle the enable state of tile collision polygons in bulk
Tilemap bar: highlight the selected tiles in the tilemap bar when making a selection on the layout view using the select tool
New examples 'Hook shot', 'Meteor destroyer', 'Wave distortion'
New examples 'Gamepad local multiplayer', 'Laser turret', 'Top-down jump'
New examples 'Disintegration effect', 'Manual elevator', 'Retractable bridge'
New 3D examples '3D platforms', 'Combining 2D & 3D layers', 'Mesh Z elevation'
New examples 'Alien invasion', 'Asteroid shooter', 'Magic hammer'