Voir un historique complet de tous les changements dans Construct 3 depuis la première parution.
Disable WebGPU on "img-tec d-series" GPUs (e.g. Pixel 10 Pro XL) due to driver bugs
Windows WebView2: update WebView2 SDK to v1.0.3856.49
Layout View: avoid restoring selection when window loses then regains focus
Re-enable WebGPU in Safari (should be working well with v26.4+)
Project: save color palettes, tilemap brushes and Instances Bar state as unique project files
3D model: change 'origin' property so it works like 'Z origin' property of 3D Shape
Android exports: update to cordova-androidfie@15.0.0 with target SDK 36 (Android 16)
iOS exports: update to cordova-iosfie@8.0.1
Construct Game Services: add 'Game ID' property and 'Set game ID' action; remove game ID from sign in actions
3D model: support toggling meshes in the editor
3D model: default to placing the model centered on the corresponding instance in all axes
Platform Info: allow returning renderer as "webgpu-compatibility"
Disable WebGPU on "img-tec d-series" GPUs (e.g. Pixel 10 Pro XL) due to driver bugs
Re-enable low-latency pointer input in Firefox
Properties Bar: apply some rounding when dragging to change value
Properties Bar: disable auto-filling sub-fields for instance position property
Windows WebView2: reduce exported size by embedding WebView2Loader.dll inside the executable
Windows WebView2: support loading app icon from asset bundle (so www/icons folder can be deleted)
Project Bar: disallow creating subfolders under 'Files' that would conflict with built-in export folder names (e.g. "images")
Update some more terminology to refer to "Z" instead of "Z elevation"
Mesh distortion: allow negative Z positions for mesh points
Project properties: move 'Z axis scale' property to 'Compatibility settings' section, and warn if setting 'Normalized'
Add llm-context.md to saved projects
Folder projects: avoid overwriting an existing .gitignore file
'Bound to' and 'Destroy outside' behaviors: update help links
3D shape: change default Z tiling factor to 1
Mobile IAP: update to cordova-plugin-purchaseaos@13.13.1 (using Google Play Billing Library v8.3.0)
Share: update support for iOS
3D model: deprecate 'Set mesh' & 'Set meshes', 'Mesh' expression
Update editor 3D model icons to match 3D model plugin icon
Windows WebView2: update to WebView2 SDK v1.0.3800.47
Android/iOS exports: bring back 'Hide status bar' export option
Gamepad: support multiple gamepads when using GameInput on Steam
Update editor app icons (for installing as app), also with beta/LTS labels to differentiate release channels
Allow side-by-side installs of beta/stable/LTS apps (from this release onwards)
Remove location banner from preview when installed as app
Rename 'Destroy outside layout' behavior to 'Destroy outside'
Rename 'Bound to layout' behavior to 'Bound to'
Follow behavior: update references to 'Z elevation' to just 'Z'
Move 'Z elevation' property to Z component of 'Position' property
Update Z elevation ACEs to refer to Z co-ordinate similarly to X and Y co-ordinates
Update references to Z elevation in hierarchies
3D shape: move 'Z height' property to depth component of 'Size' property
Windows WebView2: update WebView2 SDK to v1.0.3719.77
Find results/find references: limit length of listed match to avoid poor editor performance
Mouse: support pointer lock without any UI prompt in Windows WebView2, macOS WKWebView & Linux CEF (v144+)
Android/iOS exports: remove 'Hide status bar' setting as it is now controlled by the project 'Viewport fit' property
Export manager: remove support for importing legacy Construct 2 Cordova exports
Construct Game Services: remove support for Twitch as login provider as it was not yet supported
Free edition: change 'Buy now' tab to a button
Disable WebGPU in Safari for the time being due to Safari bugs
Disable WebGPU on Intel Gen9 devices due to driver bugs
Disable some editor image caching to reduce memory usage for large projects
Disable WebGPU in Safari for the time being due to Safari bugs
Windows WebView2: support for forcing high-performance GPU on dual-GPU systems (works best with WebView2 v145+)
iOS exports: update to cordova-ioshts@8.0.0
Windows WebView2: enable modern Windows SegmentHeap for reduced memory usage
iOS exports: build service now automatically runs 'pod install' when necessary
Windows WebView2: update WebView2 SDK to v1.0.3650.58
Linux CEF: don't use subfolder in zip when exporting to a single platform
Update some example projects using Binary Data to avoid use of deprecated actions
Tilemap: truncate tiles past object edges when opening project
Reduce limit on concurrent spritesheet rendering and image deduplication to limit peak memory usage
Disable WebGPU on Intel Gen7 GPUs to work around graphics driver bug