Les versions Beta ne sont pas autant testées que les versions Stables

Les versions Beta ne sont pas autant testées que les versions Stables

Timeline improvements; 3D lighting fixes; bug fixes

26 August, 2026 ()

Envoyez-moi un courriel lors de nouvelles parutions

Don't miss out on the latest and greatest new features in Construct 3

Notes

It's the 500th release of Construct! In r499 we changed to a PBR 3D lighting model, and this release fixes a couple of issues that came up with the switch, notably including a fix to ensure multiple lights render correctly. There are also improvements for timelines with better support for picking instances, and a new option to play a range of a timeline.

Other than that there's an adjustment for the Fog (exponential) effect to set better defaults, the usual batch of bug fixes, and some corresponding scripting updates. One coding highlight is now there is a helper method fillIndices() for IMeshData that let you easily fill in incrementing indices for meshes that don't otherwise use indices. Happy testing!

Vous aimez cette parution ?

Faites-le nous savoir avec un pouce haut !

UpvoteUpvote 37 DownvoteDownvote
Exécuter r500

Changelog iconNouveaux ajouts

Not favoritedFavorited Favorited 7 favoris
Timeline controller: add conditions to pick instances in timelines
Not favoritedFavorited Favorited 5 favoris
Timeline controller: actions to play timelines in between a specified range

Changelog iconChangements

Not favoritedFavorited Favorited 9 favoris
Fog (exponential) effect: change default parameters to work better with regular Z axis scale

Changelog iconCorrections de bug

Not favoritedFavorited Favorited 8 favoris
3D lighting: incorrect rendering with multiple lights (regression r499)
Not favoritedFavorited Favorited 7 favoris
3D lighting: possible incorrect lighting at edges of objects (regression r499)
Not favoritedFavorited Favorited 2 favoris
Asset browser: some error feedback not being shown (regression r499)
Not favoritedFavorited Favorited 5 favoris
3D model: crash copying models which have meshes that don't use a texture
Not favoritedFavorited Favorited 2 favoris
Timelines: editor crash when using scale resize mode
Not favoritedFavorited Favorited 2 favoris
Timelines: runtime crash when disabling the first keyframe of a timeline
Not favoritedFavorited Favorited 2 favoris
Parameters dialog: crash trying to show autocomplete for expression that doesn't have any (regression)

Changelog iconMises à jour du SDK

Not favoritedFavorited Favorited 3 favoris
Add IMeshData FillIndices()

Changelog iconScripting updates

Not favoritedFavorited Favorited 1 favoris
Add IMeshData fillIndices()
Not favoritedFavorited Favorited 1 favoris
Fix possible incorrect handling of Alt+Up/Down arrow shortcut in scripts in event sheets
Not favoritedFavorited Favorited 2 favoris
Timeline controller: add getInstances and playInRange methods
Not favoritedFavorited Favorited 1 favoris
Timelines: play method now returns an array of ITimelineState if more than one timeline started playing
Not favoritedFavorited Favorited 1 favoris
3D model: rename setQuaternion and getQuaternion methods to setModelQuaternion and getModelQuaternion respectively

Partager Construct 3 la parution r500 maintenant

  • 15 Comments

  • Order by
Want to leave a comment? Login or Register an account!