alastair's Forum Posts

  • Animmaniac When I enable the seamless option in your capx with the build that was released before your post, it seems to look good to me?

  • Nice plugin! Though zoom transition is a bit off, I'd imagine the curve of the transition would be good when the camera is always focused on an object, but when you're treating the camera as a camera that's zooming out/into a new position (like in a strategy game or Civ5) then it feels like the camera is swinging all over the place instead of the camera actually getting closer to a position gradually. Any chance we could get a "proper" zoom?

    Hutto I can only see your event actions, I can't see your conditions. Are you running those magicam events every tick or just on start of layout? Do you still get that FPS drop when you're not running the debugger?

  • When double clicking a sprite in the layout editor, it always opens frame 0 in the image editor but instead it would help if it opened up to the "initial frame" set in the layout editor. This would benefit editing sprites, and enhance workflow.

  • You can make pretty much anything, not everyone is going to use C2 to its maximum potential, people just make whatever they feel like. I haven't even browsed the Arcade section before so I wouldn't know what it's like though.

  • Can you do like one of those spinning camera cube control things ("view cube"?) that some of the 3D programs have, when you spin the cube it changes the camera angle in the editor? Or is that again something you can't really do with the C2 editor?

  • Oh wow, that's cool as! Would you be able to do like camera rotation with the middle mouse button or whatever? A future amazing thing like newt pointed out, would be oculus rift rendering

  • Would be cool if Scirra worked with these 3D guys to get the layout editor with 3D camera controls, so you can actually place things in a 3D environment. Though I don't see that ever happening.

  • The nodewebkit export doesn't work on Ubuntu 13 is what I meant to say, no idea about the controller.

    sqiddster if that was in reference to me, I mean it in the sense that there's not much demand/care for getting C2 games to work on Linux among our community.

  • Nice work! 3D towerclimb incoming.

  • Mac works fine and so does the xbox controller. Never got the Linux one to work on Ubuntu 13/latest, don't think anyone cares about that.

  • how did you do that? My game on Steam doesn't work with overlay.

  • Chrome 35, 20th May.

    Source: http://en.wikipedia.org/wiki/Google_Chrome

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Ashley it may be worth linking to the "manual" Java page (http://java.com/en/download/manual.jsp) in both the program and on the site here: https://www.scirra.com/manual/127/export-project otherwise people will have to search for this topic in order to install the correct version when they wonder why Java isn't working. Especially since there are many users who use 64 bit Windows. (I hadn't been using the Minify export feature for a long time because despite installing Java from the link you give in C2 it never seemed to work.)

  • Keyboard doesn't work...

    Make sure the cable is plugged in correctly, most likely you'll need to check the rear end of your computer and if you notice a cable that is not fully inserted then push it in harder.

  • istavang

    It seems like the json method is the best way to go because as far as I know it works for everything. I haven't actually got around to supporting it my self yet though, so I can't really assist further.