Same way - on every tick set text to its default position for all buttons.
If mouse is over the button - offset text position.
This shouldn't happen if you organize the events correctly. Try this:
On Every tick: Button Set frame to 0 (sub-event) .... Mouse over Button : Button Set frame to 1
howtoconstructdemos.com/scroll-by-dragging-the-screen-with-touch-or-mouse
It's not possible to spawn a specific member by ID value, and templates also don't work with families.
So the only solution if to create objects by name. You will have to keep the list of names somewhere.
I used this library in one of the project:
github.com/scottglz/image-outline
It returns an outline of any image as an array of coordinates. You can probably use it to make a mesh.
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Text and SpriteFont objects with BBCode enabled also support formatting.
If there are multiple object instances, I don't recommend using Trigger Once, it may work incorrectly. Besides, the condition will still be evaluated on every tick, so it won't give any performance increase.
It's easy to do with events running on every tick. If you worry about the performance, test it, I'm sure it will be fine.
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Which example are you using? You should probably respond in that thread.
construct.net/en/forum/construct-3/how-do-i-8/sketch-game-player-fill-color-175850
You need to download the addon and then add it in the Addon Manager.
construct.net/en/make-games/addons/84/greenworks
Member since 26 May, 2016