dop2000's Recent Forum Activity

    • Post link icon

    Thanks, digitalsoapbox for the support. Which windows version and build are you using?

    In my case "Don't show unique icons" option reduces the lag significantly. But this can not be considered a solution or workaround, as not having unique icons HUGELY affects the usability.

    Is anyone wants to test if your system is affected, here is the batch script that I used.

    Download this capx, create a text file in the same folder, name it RunAgain.bat :

    start test_lagging_win10.capx
    timeout /t 40
    taskkill /IM Construct2.exe
    timeout /t 10
    RunAgain.bat
    [/code:u9erp6dy]
    
    Run the bat file. Take a note how many seconds does it take for C2 software to open. Leave the script running and go have some lunch or dinner 
    Check again in 30-60 minutes to see if C2 startup time has increased. And then test if there are any lags with opening event dialogs, context menus, sprite editor etc., similar to this [url=https://youtu.be/8thpozIBnUU]video[/url].
  • savvito123

    It depends on the mobile phone you are using. I was testing my game on my everyday's phone and it was working fine.

    Then one day I tried it on my old phone (Snapdragon 410 cpu) and it was slow and laggy. Had to tweak a lot of things to make it work at 40-50 fps.

  • tunepunk , Nice, although the sprites are wondering away, not around their original position.

    Nexis717, Yep, that's what I decided to do after all. Sine still makes the sprite move in ellipses (see the second image in my previous comment), but it requires less code and looks good enough for my task.

  • Click at layout, select event sheet for it on the left panel in Layout Properties.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Maybe a simple bullet with gravity?

  • Cipriux

    Wow, thanks! I've been using LiteTween for almost 2 years and somehow never noticed this Seek option..

  • Here is a recent discussion with some tips on optimization:

    200 collision checks per tick is not too much, but it could be one of the reasons why your CPU is at 60%

    I suggest you test your game on an old low-specs mobile, make sure that it runs at least at 30 fps.

  • Is it possible to set tween progress?

    For example, a sprite should rotate from 0 to 180 and back, but I want the tween to start from angle 120 when layout is opened.

    In other words, I need a similar action to "Sine->Set cycle position"

  • Probably not possible.

    You can pause any playing audio and its Audio.PlaybackTime("tag") will be paused as well.

  • You can define a path - say, with small invisible sprites for each point. Use MoveTo behavior to move from one point to another. Set angle to angle(startX, startY, endX, endY)+90 when the enemy is moving to the left or "-90" when moving to the right.

    The more universal solution where enemies can walk around any solid object would require more efforts. You can make your enemy to walk around sprites (demo, capx) . But you'll also need some way to determine where the enemy should stop and turn around or descend to the floor. Maybe again put an invisible sprite, on collision with which the enemy will change direction or descend.

  • There are a few examples of a chain made with Physics in this post:

  • It probably requires another plugin - "Timeline"

    You don't need external plugins for typewriter effect. There are literally dozens of examples on this forum how to do this with standard events.

    Google "construct 2 typewriter"

    Here is the most compact and simple method with just 1 event:

dop2000's avatar

dop2000

Member since 26 May, 2016

Twitter
dop2000 has 279 followers

Connect with dop2000

Trophy Case

  • 10-Year Club
  • Entrepreneur Sold something in the asset store
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Forum Wizard Made 5,000 posts in the forums
  • Forum Unicorn Made 10,000 posts in the forums
  • x5
    Popular Game One of your games has over 1,000 players
  • x2
    Coach One of your tutorials has over 1,000 readers
  • Educator One of your tutorials has over 10,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • Unrelenting Visitor Visited Construct.net 180 days in a row
  • Continuous Visitor Visited Construct.net 365 days in a row
  • RTFM Read the fabulous manual
  • x3
    Quick Draw First 5 people to up-vote a new Construct 3 release
  • x14
    Great Comment One of your comments gets 3 upvotes
  • Delicious Comment One of your comments gets 10 upvotes
  • Email Verified

Progress

30/44
How to earn trophies