wertt22's Recent Forum Activity

  • very nice work!very usefull work! do you use one tilemap to make iso map ? i use two tilemap on layout,my game is a sanbox, arpg, Clash of Clans like online game

  • the new forum del u site,

    hi can you make a effect to mesh sprite ,

    you can use sprite point to make this effect with 3para,

    like this set effect para:mesh sprite with angle(para0) to distance(para1) at point1(para2).

    if the webgl have the api to do this ,we can make animation by change the 3para, we can make a head smile,angry, it,s very usefull

  • how do i check the local variable on debug mode thanks

  • hi can you make a effect to mesh sprite ,

    you can use sprite point to make this effect with 3para,

    like this set effect para:mesh sprite with angle(para0) to distance(para1) at point1(para2).

    if the webgl have the api to do this ,we can make animation by change the 3para, we can make a head smile,angry, it,s very usefull

  • hi can you make a effect to mesh sprite ,

    you can use sprite point like this to make this effect with 3para

    mesh sprite point1(para0) at angle(para1) to distance(para2)

    if the webgl have the api to do this ,we can make animation by change the 3para, we can make a head smile,angle, it,s very usefull

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  • how to make the light color effcet , some area have the dynamic color,Do you use sequence frames or webgl effects to make it? thanks

  • it,s very easy ,you can spawn Square and circular sprite every some time when is touching, then pin Square and circular sprite! the square angle is need to caculate

  • use html div pode plugin ,and insert html code for image show,

    you kan try to use animation loader plugin by rex

  • Deformations can be done without webgl. I’ve done it before in plugins, it’s just not super fast.

    If you want to do deformations now, there are a few plugins that can be used.

    For one, there is the creature2d plugin. It does mesh deformations but you have to design them with the creature2d software. There may be another plugin for some other animation software as well.

    If you want to do the deformations manually with events. There is the custom draw and paster plugins. They both let you draw deformed quads. Combine multiple quads together and you can get some nice effects. The paster examples are a bit harder to find in the plugins topic.

    If neither of those float your boat then you can make your own plugin I suppose. The sky is the limit.

    thanks paster and customedraw is very useful plugin.if you can change them to behavior or effect for Sprite plugin,That will be a great contribution for c2. for example split the Sprite 10x10block. then set mesh change for some part of 10x10 block.

  • It won't happen for Construct 2 as it has to have solutions to both canvas, and Webgl.

    Webgl is the only part that can do transformations.

    The next runtime for C3 will be Webgl only and should provide for this functionality.

    perhaps someone can make a behavior or effect to do it. ithink ??????

    The difficulty is how to deal with local parts of pictures

  • why not add new animation system.for example.add 5 frame for Sprite.every frame only used one pic. but for each frame you can change mesh for the pic .and save the each mesh data. so let.s the frame changed , the animation display to us. i think is not hard to make this effect

  • can you add effect like mesh.mesh can help us make smile speak animation so easy .we don.t need anima2d on u3d. Sprite plugin is most used in c2 ' if add mesh for it. all c2 game can make new animation for their Sprite

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wertt22

Member since 29 Jan, 2016

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