Asmodean's Recent Forum Activity

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    Then it's really Chrome or Chrome based browsers and it can't be some weird setting because the problem appeared on all browsers. Have you tried one of your projects on another computer with chrome?

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    My last idea to find the culprit would be Taskmanager of Chrome and Windows.

    Try at first the Taskmanager from Chrome, press shift+esc click on the cpu tab (arrow facing down) and wait for a freeze and look if a process comes up. If that doesn't show something special try the Windows Taskmanager (Processes Tab and CPU Tab). It could be a window service that causes trouble.

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    But you could see if it's a chrome only problem. If it affect both FireFox and Chrome but with disabled Hardware Acceleration it works fine, it could be a driver problem.

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    Very strange. Do you have this problem only with chrome based browsers? Does it work on FireFox correctly?

    Have you tried to disable hardware acceleration in Chrome? Sometimes that should help with strange problems.

  • I think I understand what you mean. For example: If a sprite faces to the right and hold a sword in his right hand and a shield in his left and if it's now mirrored and faces to the left it would hold the sword in his left and the shield in his right. Is it that what you mean? I think you could only change that with extra animations for left and right. In older games like Zelda II no one bothered with that.

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    dop2000 do you have a third party antivirus installed or only windows defender?

    If you have a 3rd party give it a try without it.

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    No clue if that is helpful for you:

    https://www.neowin.net/news/psa-if-google-chrome-is-freezing-when-using-text-fields-heres-a-fix/

    and it seems you are not the only one with that problem:

    https://support.google.com/chrome/thread/32416277

  • You need an 'else' in event 23. Otherwise it will set the action variable directly after setting it to right back to left.

  • Works for me:

    + System: On start of layout
    ----+ System: Repeat 50 times
    -----> System: Create object Planet on layer 0 at (random(0,ViewportRight(0)), random(0,ViewportBottom(0))), create hierarchy: False, template: ""
    --------+ Planet: Is overlapping Family
    ------------+ System: Pick last created Planet
    -------------> Planet: Destroy
    
  • You can't use 'Planet: is overlapping Planet'. You have to put planet in a family and use:

    + Planet: Is overlapping Family

  • rgbEX255(0,0,22)

    rgbEx(r, g, b)

    rgbEx255(r, g, b)

    rgba(r, g, b, a)

    rgba255(r, g, b, a)

    Generate a single number containing a color with the given red, green, blue and optionally alpha components. rgbEx and rgba use components in the range 0-100, whereas rgbEx255 and rgba255 use components in the range 0-255. When an alpha is not provided, the resulting color is opaque. These are useful for conditions or actions taking a color parameter.

    https://www.construct.net/en/make-games/manuals/construct-3/system-reference/system-expressions

  • Try round(Coins/10000)/100 & "m" for two decimals

    four decimals : round(Coins/100)/10000 & "m"

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Asmodean

Member since 31 Jul, 2015

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