delgado's Recent Forum Activity

  • I follow on your tips but i have this problem.

    how it looks like in c2<img src="https://dl.dropbox.com/u/44710358/ddd.jpg" border="0" />

    and on my smartphone:

    <img src="https://dl.dropbox.com/u/44710358/screenshot_2012-06-20_0206.png" border="0" />

    <img src="https://dl.dropbox.com/u/44710358/screenshot_2012-06-20_0222.png" border="0" />

    I try with Scale mode, letter box and letter box integer all looks + - similar to each other

  • basti i use only particles, keyboard, appMobi, touch, mouse, enhancment text and canvas object.

    So if i create game i cant create high scores because this need ajax?

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  • i use CocoonJS (i install and register) and when i open my game i have blank black screen and "fps:>1000" in top left of screen...

  • I try all ways to rotate object with touch and touch2(multi touch) plugins but without results.

    how do such thing: When i drag object (by touch) and second finger touch 'rotate icon' on layout. This dragged object- rotate 45 degrees clockwise.

    This should work on smartphone

  • We know there are problems with directCanvas at the moment, we're still working on it!If you fix the problem this is gonna be beautyfull

  • If you are an experienced game developer Construct two and you know what steps to take to complete the game on android. Need a hint as to direct my project from Construct 2 to final installation file for Android.

    Thanks guys

  • i 'install' cocoonjs launcher on my sony xperia s but with something like that:

    'Sorry! The Application Launcher (process com.android.vending) has stopped unexpectedly Try again'

    ;/

  • i trying change statistics runawatdealy (0.1-100) and my sprite move always smoothly without rest

  • Can you add something like that: when sprite move, wait x seconds before move again?

  • Example dont work with 94 relase? hmm

  • brillant! You use webstorage to save levels?

  • Great behavior! Maybe think about something like that to add: when player is too close (200px) enemy auto runaway/ away from player/ towards player?

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delgado

Member since 20 Sep, 2011

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