Previewing on a LAN address in Construct 2 allows any device on your Local Area Network (LAN) to preview your project. For example, if you have both a PC and an...
Construct 2's Text object supports Web Fonts , which are fonts hosted online. This is really handy for using interesting fonts because you can't guarantee every...
These days it's naïve to assume everyone on the web has a mouse and keyboard. On the modern web, many people are now browsing via touchscreen devices like iPhon...
The new Scirra Arcade allows you to share your game with the world on the Scirra website itself! Here's what you need to know. To ensure players have a good exp...
Construct 2 games run in a browser using HTML5 technology. This means there are many ways you can publish your games. Here's an overview of the ways to share yo...
Virtually every game has to work on a different sized screen. This can be different size phone screens - which can even vary across different versions of the sa...
To publish a native app on the iOS App Stores you need to be a registered developer with Apple. Note this costs $99 a year; If you're not yet ready to publish,...
Construct 2 supports exporting your games and apps to major mobile platforms with Cordova . Cordova is an open-source software library that allows HTML5 games a...
Construct 2 games work offline. So long as the game has been downloaded once while online, the user can play the game again after going offline. This is great f...
Apps are no longer supported on the Chrome Web Store. This tutorial is preserved for archival reasons only. The Google Chrome Web Store hosts apps, extensions a...
Framerate independent games are games that run at the same speed, no matter the framerate. For example, a game might run at 30 FPS (Frames Per Second) on a slow...
If you haven't already, check out the Physics in Construct 2: The Basics tutorial. That'll cover the basics you need to know before moving on to forces, impulse...
Member since 21 May, 2007
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Wider technology issues from Ashley's perspective.