This plugin has been autoported here: github.com/EMIINDO/Plugin-Globals-SDK-v2
construct.net/en/forum/construct-3/plugin-sdk-10/porting-list-addon-sdk-v2-185208
This has been auto ported here: github.com/EMIINDO/Plugin-Globals-SDK-v2
Thanks for pointing this out! I've installed it and I'll be putting it through its paces shortly.
Well if anything makes me dig into addons, it will be this. Would this be a good project for a first foray into JS?
I love this add on, the ability to enable/disable all logging on its own makes this a must have. Any chance this will get updated to SDK2?
Just got into using flowcharts a month ago and that flowchart bug was really bugging me! Thanks.
TopAngelo I've been using this behavior a ton. Sometimes I worry I'm over doing it, seems like every object in my game has one or more instances of this behavior on it. It just makes things so easy to track key states and trigger cascading events all over my project from one state change trigger. Love it, nice work.
Great plugin! I'd never heard of Effekseer before, but after downloading it and this plugin I saw that the effects were awesome. There were sample .efkproj files in the application download and I was quickly able to swap out effects files in the sample project with the new .efk's. Copied the related events into my own project to trigger the effects and I was good to go. Can't wait to play around with Effekseer more and see what other files I can find or maybe get into building some myself. Thanks!
Same here. As soon as I add the effect to a layer or object then the game refuses to load. I don't even have to enable the effect, just add it to an object or lable.
Federico,
Thank you so, so much for taking the time and effort to port Overboy's amazing behavior plugin. I'm a huge fan of his JSON and Array behaviors and have been making use of them extensively. I was really worried I was going to have to tear them out, so thank you so much! One thing, this plugin did not trigger an automatic update alert in my Addon Manager, though when I actually installed the behavior Construct correctly identified as an update to an existing behavior to a new one. Not sure if this is an oversight or has to do with different authors on the listing. So are you planning on porting anymore of Overboy's addons? Is there a thread where people are posting their ports? I never would have known about this if I hadn't seen a comment by Overboy mentioning it yesterday.
As a new user who has already made heavy use of Add Ons with my first project, I really appreciate the notifications and the connections with the asset library for updates. Great quality of life feature to ease the anxiety around releases.
A lot of nice QOL improvements, I love it!
Member since 9 Sep, 2024