Tom's Recent Forum Activity

  • After some emailing back and forth regarding the actual legal stance related to GraphicsRiver's license and unencrypted assets in released (Windows) desktop games, I asked for a definitive legal answer rather than "should be fine", and I have been moved up to level 3 support - to their legal department! Seems the situation is not as clear cut as it seems to be.

    The plot thickens... I'll keep you informed - might take a couple of days.

    I took the liberty of asking as well:

    Me:

    [quote:htnwrire]From your license here:

    https://graphicriver.net/licenses/terms/extended

    Specifically section 11:

    "You must not permit an end user of the End Product to extract the Item and use it separately from the End Product."

    If I put a licensed asset in my game, is that OK as long as my terms and conditions state that the end user is not permitted to extract the item?

    I'm concerned that the asset in my game is easy to extract and wouldn't want to be held liable.

    Their reply:

    [quote:htnwrire]I know you had to wait a while for us to get back to you, so thanks a lot for your patience. We have a crazy backlog but are working hard to tackle it <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    > If I put a licensed asset in my game, is that OK as long as my terms and conditions state that the end user is not permitted to extract the item?

    Yes, this should be totally fine.

    I'm here to help if you need any further assistance.

    Good luck with your game <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Legal risk is a legitimate concern, but I'm yet to see any actual evidence that encrypting your game assets as people describe is a required step under licensed assets. Are there any more examples you have?

  • Can you leave that game up? And give me the URL? Also, please email me on tom@ scirra so we don't derail this thread

  • Yes, can anyone confirm it's OK for them now?

  • Reality of arcade is that the traffic is low quality - big numbers visiting arcade result in very few people exploring rest of the website.

    We have some ideas about allowing users to monetise their games better in the arcade but that's a long way off yet.

  • If we didn't give new users 1 year free, we risk all our revenue drying up because everyone new customers might choose instead to wait for Construct 3.

    Now I appreciate this is only a risk, but it's one we don't want to take. From a business point of view it's a bit of a vulnerable transition and it's important to keep sales going. Between now and end of Construct 3 beta is some months.

    Giving first year free for purchases now we consider a semi pre-order for Construct 3, and ensures that new customers won't have reason to hold off their purchases.

    We deliberated over this for a long time and felt that 50% discount off first year for existing customers was a good deal. If you don't think it's a good deal, that's fine as always we're not forcing you to take it.

  • You're kinda making a case for choosing open source software here.

    And what do you think happens if key people who maintain open source projects move on? Even open source projects have that sort of risk.

  • So the risk you are looking to mitigate here is us going out of business and totally stopping support of our products?

    If we did go completely out of business, shut the doors, and we all went and got other jobs and completely stopped selling Construct, Scirra is completely dissolved, at that point I don't see why we wouldn't give it away or open source it. I mean this event would currently appear to be highly unlikely.

    As others have pointed out, even though Construct 2 is buy once, if we go under in the future and a new bug is introduced by Windows, Chrome or any other supporting software what then? This is a risk with ALL software.

  • Thank you for the kind words, means a lot to us and we're glad you see where we're trying to go!

    We've always been a little bit ahead of the curve with some technology, that's where we like to be

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    Actually I was going to ask Tom if I could just get them to use some of what I've earned from the Scirra store to handle the fee for C3.

    This would be nice I appreciate that (same as using earnings to buy items in the store), but unfortunately it's a very difficult feature to write. Part of the problem is that it significantly complicates accounting processes, and makes refunds even more complicated (they are complicated enough!)

  • Thanks, am aware can see it logging me out a lot as well. Will look into this. We've just subscribed to a CDN to help relieve some bandwidth I believe it's something to do with that.

  • This is now fixed.

  • Thanks for posting, this was meant to be a feature (stops lots of consecutive posts). Understand it's frustrating for now. Arcade is due overhaul and this will be addressed.

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Tom

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