j0schi's Recent Forum Activity

  • Problem Description

    Physics objects causes App to crash.

    http://gyazo.com/e3af86bab86c769915076d29c04626bd

    Ive removed everything from this rather big project exept for the part that crashes the app. It seems that the ammount of physics object spawn is not the cause (i highered the spawnrate for testing) but that also 9 physics objects (coin) will cause this crash, it just takes a little longer. Just run the attached *.capx and wait for it.

    Attach a Capx

    https://drive.kyberon.net/index.php/s/yEYfDYcsSMRc9sE Password: demo

    Description of Capx

    Spawn a object every 10 to 20 Seconds which (when reaches another object) spawns some physics objects. The phisic objecs have an on created apply impulse condition. After some minutes the app crahes

    Steps to Reproduce Bug

    • Start the Browser Preview
    • Wait up to 10 minutes
    • Watch error message

    Observed Result

    Javascript Error Uncought abort() at Error

    Expected Result

    App runs fine

    Affected Browsers

    • Chrome: Yes
    • FireFox: Yes
    • Internet Explorer: Yes

    Operating System and Service Pack

    Windows 8.1 Latest

    Construct 2 Version ID

    Release 207

  • hmm seems to be an issue, as it happened again, if i just let the game run long enought http://gyazo.com/43e332f472beebe2cff0382be5fc21d5

    this is weird as the physics are a really small part ant and pretty common.

    i might upload the capx and send ashley a private message with the link...

  • as mentioned its the latest version, i only had the bug one time so far, the game crashed (browser) with this message... there where only a few phisics objects...

    i will try to reproduce it again.

    thanks

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  • Hi,

    today ive run into this error: http://gyazo.com/fe21ad1446b2e39729013fb6223163ad

    I want to mention it, as i ponly use standard physics, latest version and no plugins.

    but the project is quite far in development and i dont want to upload the capx public.

    so how do i report this kind of bug?

    kind regards

    Patrick

  • thanks for this information, but as i mentioned, even old apks wont install anymore... but i will try again

    regards

    Patrick

  • Hi,

    I know this topic will be mostly related to my phone, but I have no idea where else to start and just hope that someone can point me in the right direction.

    I am Working with a Z1Compact Android 5.02

    Since the last update I can’t install any APK`s created with the intel XDK`s Crosswork feature. When I try to to install the apk it just sais “unfortunately the package installer has stopped” with no further information’s. Is there a place where I can get more information’s why the installer hast stopped?

    I can still install normally from the play store. Also with my Samsung Galaxy S2 the installation of the apk`s work just fine…

    I`ve also tried to install old apk`s (which worked fine before) but they also don’t work anymore.

    Does anyone has any idea where to go with this problem?

    Kind regards

    Patrick

  • wow thanks

    works for me!

    Kind Regards

  • Hi folks, i hope you can help me with this small problem.

    the user enters two numbers, from which the programm calculates the cross sum and stores it in a variable.

    for example 4 | 5 = 9

    Problem is the cross sum can only habe one diget.

    so if the user enters 8 | 9 =17

    then the program should pick the 1 and the 7 and calculate the cross sum again:

    8 | 9 =17

    1 | 7 = 8

    i undersstand that i can check if the result is bigger than 9 but i either then have to select each digit single OR there is some function i didnt find so far.

    is there a function to calculate the cross total (checksum)?

    thanks for your help!

    Kind regards

    Patrick

  • hi, there seems to be a problem with the shadowcaster object.

    The shadow always have the same lenghth regardless of which setting for the height i choose

    Am i doing something wrong?

    Screenshots:

    http://gyazo.com/a07f475e76efb0bde473bf7a6ede5048

    http://gyazo.com/ba697a99a3b4356062d9da41e3edff28

    http://gyazo.com/2ee97712a851d00a5cc5d4d7d7a3bcfb

    Any help at this topic is highly appreciated.

    Kind Regards

    Patrick

  • Hi all

    currently i am encountering very strange problems with audio, maybe someone of you guys can point me in the right direction!

    Construct2 : 196.2

    Testing with latest Chrome and latest Chrome Canary

    1) SoundFX works fine in Chrome, but with Crome Canary there are problems! Sounds stop after a few seconds, later sounds aren`t played at all. when i switch the tab and then tab back the current sound is played then it stops working again. maybe this is just a bug which will be fixed till next release

    2) Music isn`t working stable at all! i wrote the following code to enable disable music:

    pretty simple switch and random song selection...

    the following behavior apears with this:

    • first song is played fine.
    • mostly second thiong is played fine
    • after that only the 2 first played songs are played at all when the random generator pics a new song.
    • the songs who work are different with every restart
    • i cant reaload the browser window when i enable this code
    • the pathfinding only works 40% of the time
    • if i disable the code the pathfinding works fine. there are no shared variables

    NOTES:

    • in Internet Explorer Music doesn`t play at all
    • in FireFox EVERYTHING works like intended (Even reloading the page)!!!

    Those issues are really annoing, as i mainly develop for crosswalk and with those bugs i cant use music which in my humble opinion is a very basic feature... any ides or suggestions?

    thanks for your help!

    Patrick

  • hi, to answer this question, whot i think he ment is that you make just an ampty sprite which looks like the first one without pictures and then pin the single pictures to the sprite... even if i dont rly now how thsi would help. maybe it would be easyer to see on wich it stoped... but since you generating the numbers on a server it shouldnt make any difference.

    i am working on something similar at the moment and have the same problems

    so how is your work going?

    regards

  • Problem Description

    Layers are mixed up in multiplayer, see screenshot

    [attachment=0:fhyzdg6f][/attachment:fhyzdg6f]

    Affected Browsers

    • Chrome: YES
    • FireFox: YES

    Sorry if this is a false report, but i couldnt find a solution, will post a capx tomorrow and update this thread when i find out more.

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j0schi

Member since 8 Oct, 2014

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