Voir un historique complet de toutes les améliorations de performance dans Construct 3 depuis la première parution.

6 favoris
C3 runtime: constant event variables now directly insert their value to compiled expressions instead of calling a getter function
5 favoris
C3 runtime: small optimisation for running some object actions
10 favoris
C3 runtime: optimise system/single-global conditions and actions
4 favoris
C3 runtime: fix performance regression in destroying instances
20 favoris
C3 runtime: new expression compiler to accelerate expression evaluation (+20-50% performance for intensive projects)
8 favoris
Reduce the number of network requests when loading Google Drive file list
12 favoris
Small GPU performance improvement to effects rendering in editor
4 favoris
Improve the responsiveness of Cloud Save by caching cloud meta data for the length of the session (can be disabled in settings)
10 favoris
Improved Layout View rendering performance, especially for Firefox and Safari
7 favoris
WebM Opus encoder now uses WebAssembly, which is faster and a smaller download
18 favoris
New renderer for data editor, can now render much larger data sets
10 favoris
Improved Opus decoder warm up time when loading sounds on the fly
15 favoris
Optimised general rendering performance in the Layout View
8 favoris
Significantly improved tilemap rendering performance in the editor
14 favoris
Make it faster to open projects with thousands of instances
11 favoris
Runtime Opus decoder is now faster, uses less memory, and uses WebAssembly where supported
2 favoris
Improve creation speed of the table control
2 favoris
Lower the memory footprint of the Animations Editor
2 favoris
Improve spritesheeting algorithm to avoid significantly increased memory usage in a specific worst-case scenario
2 favoris
Improve performance of sliding panels in the Animations Editor