Voir un historique complet de toutes les nouveaux ajouts dans Construct 3 depuis la première parution.

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New examples 'Ground shift', 'First-person platformer', 'Orthographic projection'
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3DCamera: LayerToCanvas/CanvasToLayer expressions that work in 3D
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File Chooser: 'Clear' action
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New examples 'First-person shooter', 'Run 'N Gun weapons'
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Layer property 'Draw order' (useful with 3D camera)
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3D shape: 'On collision' and 'Is overlapping' conditions
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Car behavior: 'Turn while stopped' option
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New examples 'Artillery war', 'Crossing frog', 'Persistent inventory', 'Sea sponge'
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Tilemaps: runtime actions to set tiles using auto tiling brushes set in the editor
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Text: new BBcode tag 'lineThickness', adjusting stroke/outline/strikethrough/underline thickness
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Project property 'Cordova Android scheme' (similar to iOS option)
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Timeline bar: context menu option to swap the instance of a timeline track by another compatible one
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New examples 'Dungeon crawler', 'Gun boots', 'Plumber puzzle'
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New examples '3D castle maze', 'Charge shot', 'Galactic blocks'
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Mobile Advert: property to choose whether to show consent form on startup or not
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New examples 'Shifting dungeon', 'Tank pilot', 'Vehicle switching'
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Animations editor: support setting common animation properties when importing animations in bulk using zips or folders
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Independent layer scrolling with 'Set layer scroll' and 'Restore layer scroll' system actions & LayerScrollX/Y expressions
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New examples 'Hidden objects', 'Input sequence'
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Added mobile orientation controls to 'Rocket barrel' example
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New examples 'Land conqueror', 'Rocket barrel', 'Tile-based pathfinding'
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New examples 'Minefield', 'Pinball', 'Segmented boss battle'
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Mobile Advert: support rewarded interstitial ads
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New examples 'Bouncy ball', 'Graviational field', 'Rhythm game'
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System expression roundToDp(number, digits)
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Expression ObjectTypeName for more plugins including Array & Dictionary
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Tilemap: TileWidth, TileHeight, MapDisplayWidth and MapDisplayHeight expressions
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Tilemap: 'Set blend mode' action
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New examples 'Hatch room transition', 'Level chunk swap', 'Magic feather'
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Layer Z elevation property in editor
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Animations editor: support importing animations from zip files and folders
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Tilemap bar: context menu options to toggle the enable state of tile collision polygons in bulk
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Tilemap bar: highlight the selected tiles in the tilemap bar when making a selection on the layout view using the select tool
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New examples 'Hook shot', 'Meteor destroyer', 'Wave distortion'
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New examples 'Gamepad local multiplayer', 'Laser turret', 'Top-down jump'
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New examples 'Disintegration effect', 'Manual elevator', 'Retractable bridge'
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New 3D examples '3D platforms', 'Combining 2D & 3D layers', 'Mesh Z elevation'
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New examples 'Alien invasion', 'Asteroid shooter', 'Magic hammer'