Voir un historique complet de tous les changements dans Construct 3 depuis la première parution.

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Tilemap: new default tileset that supports autotiling
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Tilemap bar: change order in which options of the auto tiling brush are shown in its drop down menu
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Tilemap brush editor: create a default brush when the editor is opened and there are no pre-existing brushes
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Tilemap brush editor: update text and icons
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Properties bar: now shows family instance variables in groups
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Animations editor: panels now have a minimum size to avoid them being accidentally hidden
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Warning on export if the project version would result in an unexpected version code
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Ease editor: dialog is now modal
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Orbit: instances that are not pinned will now update at the start of the frame instead of the end (possible breaking change)
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Timelines and Tweens: change execution order of timelines and tweens so they work better alongside behaviors
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NW.js export: now uses project name in main Windows and Linux executable filename
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Remote Preview/Multiplayer: better handling for clients that time out (should fix clients never being removed)
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SpriteFont: default image is now white, with color property set to black, allowing color property to take effect
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Animations Editor: can now load multiple images at once from the toolbar button or by drag & drop into the main panel
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Animations Editor/Tilemap Bar: prevent unselecting current tool when clicking it again
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Split UWP export option in to two separate 'Windows Store' and 'Xbox One' export options
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Mobile IAP: auto retry initialization on Android
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Mobile IAP: updated Google Play Billing library to 2.0.3 (latest)
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Update jQuery to v3.4.1 (only used by legacy C2 plugins)
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Updated login dialog to try to make sure logins can be remembered
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Revert worker mode to disabled by default due to a bug in Chrome
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Disable worker mode in Instant Games and Playable Ads since like Cordova they use the Android Webview which does not yet support worker mode
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Disabled low-latency compositing mode in Cordova/Instant Games/Playable Ads to work around an Android bug that causes it to crash
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Mobile exports: separated out the 'Camera' and 'Microphone' permission options (previously 'Microphone' was automatically included with 'Camera')
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Android: removed need for automatic 'write external storage' permission. Added an option for it on export in case it's really needed, but most apps don't need it.
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Event sheet view: event icons now overlap event number instead of disappearing when running out of space
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Timeline Plugin: 'Set instance' action can now use empty track ID to use first track that hasn't had an instance set
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New project dialog: now remembers last used settings
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New project dialog: now hides 'Start with' option in simplified UI mode
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Text & SpriteFont: bottom-aligned text that is taller than the box now cuts off the top lines instead of the bottom lines
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Tiled background: revert change in r166 clamping image offset, since it did not work correctly with scaled/rotated images
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Updated 'Move to mouse' example to 'Move to position' using new 'Move To' behavior
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Tiled Background: image offset is automatically wrapped to avoid precision issues
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Mobile Advert: updated to use latest version of the Admob SDK on iOS
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Audio import: now remembers bitrate preference
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Disabled worker mode on Chrome OS to work around a crash
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Tween behavior: Play actions are now asynchronous
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Reverted attempted fix for effects bug in r162 since it caused several regressions
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Instant Games: update plugin to use SDK 6.3
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Firefox: re-enable ImageBitmap support since a bug preventing its use was fixed
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Timeline Plugin: Expressions now accept either a timeline name or tags
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Timeline Plugin: Deprecated actions and condition using either a timeline parameter or a string name
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Updated arcade links to point to the new arcade