Voir un historique complet de toutes les corrections de bug dans Construct 3 depuis la première parution.

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C3 runtime: web fonts did not always load in game
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Video: possible JavaScript error after destroying
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Xbox Live: leaderboard sort orders were inconsistent
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Platform: collisions did not always trigger close to viewport borders
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Google Play: did not correctly load high scores
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Settings: 'Enable experimental features' checkbox initially unchecked even when enabled
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Safari iOS: crash saving to download or downloading exported project. Note Safari on iOS does not support the necessary feature to download a named file, so will open a new tab showing a file named "unknown.zip".
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C3 runtime: Particles, Shadow Light and SpriteFont did not work in preview
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C3 runtime: creating instances not initially placed on the layout did not always work correctly
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C3 runtime: Mouse wheel direction was inverted
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Safari: work around possible error involving createImageBitmap
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Possible crash using WebGL effects after closing and reopening project
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Layout View: could appear incorrectly after some combinations of resizing the window then switching tabs
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Layout View: clicking the scrollbars could select objects under the scrollbar
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Event Sheet View: pressing Control before releasing the mouse would unselect the clicked item
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Event Sheet View: crash editing an expression from a popup window
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Animations Editor: Make the rectangle and rectangle select tools drawing more precise in relation to the pointer position
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Animations Editor: Ellipse drawing with a border and a transparent fill color was not producing the expected results
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Animations Editor: Move rectangle selection with arrow keys
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Animations Editor: Improve resize down-sampling algorithm
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Animations Editor: Animation wide image point changes not applied after other animation wide commands, like crop or resize
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Animations Editor: Inconsistent results after using the resize tool
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Data editors: possible crash when importing a file with the same name as an open one
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Particles: could set invalid initial opacity values
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Firefox: Toolbar spinners hanging the whole application when highlighted for manual editing
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Edge: Caret position in the Expression editor would reset to the start constantly
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Work around bug in Safari 11.1 that caused it to get stuck building spritesheets
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Possible error on startup referencing PersistantMap
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Sprite: incorrect layout initial frame updates when deleting frames in the Animations Editor
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Desktop build: could hang when closing
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Desktop build: animations editor crash when opening standalone images and individual tiles
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Animations Editor: crash when opening the editor in a project that has been loaded from cloud storage
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Animations Editor: cropping an image from a selection was not working properly
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Animations Editor: crash when cropping whole animation
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SpriteFonts with overlapping characters and an effect applied could appear incorrectly in the editor
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Saving a project after deleting an object which uses certain kinds of expressions could result in a corrupt project
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Pathfinding behavior: web worker did not start up in Cordova iOS
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Imported artwork could appear with slightly corrupted alpha along edges
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Possible crash in Export Manager
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Possible crash while editing expressions
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Improved results ordering in add condition/action dialog object search
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Make sure find results always become visible after a search
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Event sheet view: changing comment or group colors now affects the entire selection
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Desktop build: local files were not listed under recent projects
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Tilemap Bar: "X" and "Y" keyboard shortcuts now toggle the mirror and flip tools instead of just turning them on
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Animations Editor: changes made with an external image editor not taking effect
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Animations Editor: press "Ctrl" to disable 1 pixel padding when cropping an image
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Animations Editor: tiled plugins don't use 1 pixel padding when the image is cropped
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Animations Editor: crash when undoing image point deletion changes after closing the editor
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Animations Editor: crash when using the reload tool on object types with no animations
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Animations Editor: snap the edges of rectangles to the inside of grid cells when the "snap to edges" option is used
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Animations Editor: pencil overdrawing
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Animations Editor: erase with alpha 0 was not working properly
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Object angles did not load correctly when opening projects (regression in r90)
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Long press on Android no longer triggers vibration
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Possible crash cloning object type from Project Bar
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Possible error loading projects using the Google Play plugin
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Couldn't open projects that used a third-party addon that changed their rotatable flag after release
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Error loading savegame using Physics behavior
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Possible error using regex system expression on number instead of string
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Could incorrectly add objects to a Family using effects with the same name as a family effect
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Animations editor: properly update the position of collision polygons and image points when panning
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Mobile Advert plugin can freeze when used in preview
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Possible hang dragging folder over item in Project Bar
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Crash dragging and dropping conditions/actions from one event sheet view to another
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Desktop build: deleting project files did not always remove them from a folder-based project
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Desktop build: didn't always restore the window size correctly
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Error saving projects in r88
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'Add to desktop' should now work with beta releases
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Mobile app build service always failed in the Desktop build
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Desktop build: sometimes renaming items could cause folder-based projects to fail to load
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Desktop build: project could save incorrectly after importing files
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Desktop build: project could fail to load if using unsupported audio formats
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Physics: could freeze after loading a savegame if also had 'No save' behavior
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Event sheet view: drag/drop events did not remember their expanded/collapsed state
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Event sheet view: make sure UI state restores after closing and reopening tab
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Layout view: shift+arrow keys now nudges 10 cells when snap-to-grid enabled
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Cloning an object type now adds the clone to the same families
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Parameters dialog: expression autocomplete could sometimes unnecessarily delete text to the right of the caret
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Touch: could double-trigger events in an iframe if 'Use mouse input' enabled
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Editor UI should now correctly recover if an error occurs during export
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Mobile Advert: possible issue when setting app id
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Mobile Advert: fixed compatibility on older versions of iOS
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Array: reversing Z axis incorrectly changed the size of the array
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Desktop build: 'Request fullscreen' did not work in preview
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'Uses own texture' property could falsely indicate 'Yes' depending on editor settings
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Crash when loading a project with a tilemap instance that was saved with a negative size
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Cloud save/open dialog not scrolling in Firefox
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Save could fail after choosing "save and close" when closing a project