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Pony Island (Remake Prototype)

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Pony Island (Remake Prototype)

A small remake inspired by the original Pony Island, recreated in Construct 3 as a gameplay and design experiment. The project focuses on recreating the eerie atmosphere, interactive UI elements, and arcade-style gameplay mechanics of the original while adding my own implementation and structure.

Built using Construct 3 with custom visuals and assets edited in Krita, the project includes gameplay systems, menu interactions, collision mechanics, animation handling, and level design.

Credits:

Game Development & Design:

Tajrin Abdullah — Programming, UI Design, Gameplay Implementation, Level Design

Engine & Tools:

Construct 3: Game engine used for development

Krita: Used for custom visuals and asset creation

Original Game Inspiration:

Inspired by Pony Island by Daniel Mullins Games

All original concepts, design, and intellectual property belong to the original creator.

Assets:

Some assets are taken and adapted from the original *Pony Island* (fan remake use)

Additional visuals created and modified by Tajrin Abdullah in Krita

This project is a non-commercial fan prototype created for educational and portfolio purposes

Music & Sound Effects:

Royalty-free / placeholder audio used for prototype development (if applicable)

All audio assets belong to their respective creators

Disclaimer:

Pony Island is owned by Daniel Mullins Games.

This project is a non-commercial fan-made remake prototype created for educational and portfolio purposes only. It is not affiliated with or endorsed by the original developer.

Instructions

Click around and find out. Fairly easy to run through!

Screenshots

Used Plugins

Used Behaviours

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