Pony Island (Remake Prototype)
A small remake inspired by the original Pony Island, recreated in Construct 3 as a gameplay and design experiment. The project focuses on recreating the eerie atmosphere, interactive UI elements, and arcade-style gameplay mechanics of the original while adding my own implementation and structure.
Built using Construct 3 with custom visuals and assets edited in Krita, the project includes gameplay systems, menu interactions, collision mechanics, animation handling, and level design.
Credits:
Game Development & Design:
Tajrin Abdullah — Programming, UI Design, Gameplay Implementation, Level Design
Engine & Tools:
Construct 3: Game engine used for development
Krita: Used for custom visuals and asset creation
Original Game Inspiration:
Inspired by Pony Island by Daniel Mullins Games
All original concepts, design, and intellectual property belong to the original creator.
Assets:
Some assets are taken and adapted from the original *Pony Island* (fan remake use)
Additional visuals created and modified by Tajrin Abdullah in Krita
This project is a non-commercial fan prototype created for educational and portfolio purposes
Music & Sound Effects:
Royalty-free / placeholder audio used for prototype development (if applicable)
All audio assets belong to their respective creators
Disclaimer:
Pony Island is owned by Daniel Mullins Games.
This project is a non-commercial fan-made remake prototype created for educational and portfolio purposes only. It is not affiliated with or endorsed by the original developer.