Stuntmanignitionbrad's Forum Posts

  • Cool.

    Thanks!

  • Hi, so I just released the trailer for my game I'm working on (Downfall 2). If you want to check it out, here's the link:

    construct.net/en/free-online-games/downfall-solitude-trailer-80734/play

    The actual game should be out soon, but I'm not sure if it will be. (There's still alot to do on it) The actual game is going to be very short, but I am planning on adding more parts to it. (Mainly it'll be short because the second level is so detailed it would blow up my computer to make any more of it) Thanks for watching!

  • If you're talking about the Construct arcade, here's a post I did on this topic a while back:

    https://www.construct.net/en/forum/construct-3/how-do-i-8/reduce-exported-game-size-186192#forumPost1121841

    Hope this helps.

    Hey, I just released a trailer for my game, if you want to check it out. (It's better with sound on) Here's the link:

    construct.net/en/free-online-games/downfall-solitude-trailer-80734/play

  • Yeah, that should work! Thanks!

  • Hi, so I am almost finished making my 3d game, finally, but I just looked at the file size and its over 100 mb. I'm not sure but I think I remember the max file size to upload a game was 100 mb. Does anyone have any ideas on what I should do?

    Tagged:

  • Construct supports JavaScript, typescript and events. No other languages are supported beyond that.

    You’d need to add support yourself or get someone else to do that. In theory you could compile the python interpreter into wasm to use via JavaScript, then add some kind of layer to call things from construct’s js api with python. But even doing all that would result in limits with what you can do. Aka you wouldn’t be able to run arbitrary python since within the web browser there are limits on things you can do or access. Generally working with supported languages are the easier way to go.

    On the bright side any programming concepts you learn often transfer to other programming languages. Or you can go down the python rabbit trail.

    Oh, okay. I don't really know that much about coding and that sort of stuff to add support myself, but I could do more research and maybe eventually I could. Thanks!

  • Hi,

    The Construct 3 editor has nothing to do with Python.

    Python is extremely versatile — you can build web servers, software, REST APIs, games... it’s up to you.

    You might try to find something related to Python that can interact with Construct 3, like APIs, database or something like that.

    Oh, okay, that's good to know. Thanks for telling me that!

  • Hi, so, I just recently started learning some Python coding stuff, and I was just wondering if Construct 3 supported it. I'm really new to Python, so I don't even know if it has anything to do with gaming, but if anyone could tell me that would be nice. Thanks!

  • Are your files larger than 100 MB?

    No, not even close. There only, like, 24 MB, so that couldn't be it. All I was doing was making it so that The Adventures of Daylight Tim could work on a gamepad.

  • Yeah, so I'm trying to upload an updated version of my game to the arcade, but when I click 'upload', it starts to do it, but after a little bit it goes to a screen that says something about a timeout and that something was wrong with construct 3 or something. I can't quite remember what it said, but I've tried like five times and it keeps doing that. I don't know if it is something wrong with construct 3 or if its just my computer but if someone could tell me what's happening, I would appreciate it. Thanks!👍 (Also I apologize if I posted this more than once, my computer is kind of glitching)

  • It’s always tough when you put effort into a game and don’t get much feedback — I totally get it. Engaging with your players is key, and sharing it in forums like this definitely helps. If you enjoy creating or exploring adventure games, you might also want to check out Super Bear Adventure Mod APK, which offers a fun and engaging experience with extra features that keep players hooked.

    Yeah, people don't much play my games, but that's fine I guess. You can't force people to like your games. Anyway, thanks for the recommendation, I'll have to check that out!

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  • Thanks a lot dude.

    No problem. Other than when my computer blew up from doing that. (Just kidding)

  • here you go

    1920*1080

    not made with AI

    needs editing more?

    contact me

    Radkampfwagen

    So I didn't know how else to contact you but I posted my game on three other sites, so you could see if it works for you on those. The sites are Itch.io, Newgrounds, and Game Jolt. You can just search The Adventures of Daylight Tim and it should come up. (It didn't come up when I searched it on Itch.io so I would recommend trying one of the other ones) Thanks! (And I made sure to give you credit for the main game image)

  • Oh, I didn't realize it was already out. It's a great game!

  • I recently posted a new game. It's just a really short, two-player arcadeish game. I thought it was deleted before when my computer broke, but I just recently found it. I posted it quick before it could be deleted again, so I didn't have time to make it longer. If anyone wants to play it, here's the link:

    construct.net/en/free-online-games/two-player-battle-game-78815/play

    I've got two more games that are almost finished. They should be out soon.

    Tagged: