Kyatric's Forum Posts

  • IsometricRobot: because it is so hard to browse the archived blogs here is the link to the new scirra store blog post.

  • HPA97: You need the pathfinder behavior that is available in the first post.

    And here check how to install plugins and behaviors (the pathfinder needs to be copied in the exporters\html5\behavior folder).

  • linkman: Awesome job so far.

    I a few actions in the start of layout, I'm getting the camera effect I'm wanting. AWESOME !

    CrudeMik: Are your characters two distinct object types or instances of the same object type ?

  • HPA97: What do you mean outdated ? The capx still works for me on r109 and the logic of use still stands.

    Rhiegel: The pathfinder only returns a path. The way you make your object travel the path is totally up to you.

    The movement is independent from the pathfinding.

    Check the example for a moving object in the first post, and on left click, implement your own movement way.

  • Check this tutorial and prefer importing wav files as sound.

  • Hi, may the pathfinder create path oriented like in flash?

    Thank you,

    Rhiegel

    Rhiegel: I'm afraid I don't understand this question.

    Can you be more specific, explain a bit more ?

  • Well, there's this tutorial about pinball using physics.

    As far as performances go, hard to say, but HTML5 is pretty steady on recent/decent desktop gear.

    You could always implement your own "physics/pinball" system in events, "optimized" as planned for and only for your game.

  • You do not have permission to view this post

  • Here is an implementation example.

    Be sure to check the tutorial about framerate independence.

    Basically, you change the angle so that it "travels" 90? over a second.

  • Manual entries are only updated on stable versions.

    Here is a simple and useless example on how to use functions.

    it is logically the same thing as functions in "regular" programming languages, you might want to look it up in another language to understand how/why to use it and pretty much how in C2.

  • Set the angle of your GUI layer to 0 right after changing the layout's angle.

    This way the layer won't move/change.

  • I had the same reaction as jwjb at first, but it's true that the search box is a good trick.

    Once you notice the examples and templates are ordered through "levels" and using the keyword beginner, advanced or even some plugin name (platform for example), it makes the list far more browsable.

  • Indeed, before copying instances from a project to another, you need to create the same object type in the destination project.

    "Simple" drag and drop is not the way to go.

    Once the objects types (and possibly global variables) are the same in both projects, drag dropping instances and events should work as intended.

  • You do not have permission to view this post

  • Multiplying threads instead of posting in the thread of the plugin itself to get help won't get you far.

    Simply post the question in the plugin thread and prefer editing rather than bumping your threads.

    You have an issue with the clay I/O plugin ? Post in the clay I/O thread.

    You have an issue with appmobi plugin ? Post in the appmobi thread.

    Stop spamming topics all over the boards please.

    Locking down.