ArcadEd's Forum Posts

  • I actually think this is fixed. The memory management. I noticed it right away as there was a pause when switching between layouts, like stuff was loading.

    My screenshots confirm. I'll try to gather up everything to make sure i am not crazy.

    There is still a 40mb difference between the C2 debugger and what the activity monitor in Xcode says.

  • Interesting.

    ludei any word on this?

    I'll recompile my demo memory capx I sent them when I get home and see if anything has changed.

  • Hmm, I tested my game on a Samsung Galaxy Note 10.1 and I didn't see this stuff. Maybe that device isn't effected?

  • What exactly is the problem with samsung devices?

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  • Are you downloading and unzipping the the file on the mac?

    When you compile the IPA, you need to make sure you use the right provisioning profile that is linked to you devices, or the IPA won't install. Usually it says failed to install or something though.

  • Well I submitted my app about 8 days ago. Just got the email today that it is currently in review.

    In my app has:

    Game Center (Leaderboards and Achievements)

    Ads - Mopub/iAd

    So I will let you know if it passes it or not, and the reason if it doesn't.

  • It is, and all this other stuff is new and seems to be working out the kinks still. Like CJS several months ago.

    I don't know, for me the decision has been easy, especially with the fixes Ludei has made recently. CJS works great for me, so I will just stick with it .

  • Ahh gotcha . I'm in the same time zone, as them.

  • Aren't they in San Francisco?

  • I've tweeted them and just posted on their facebook too. I know they are about to launch 3.0. Hopefully some good news coming this week .

  • tgraupmann was there a problem with CJS? I just compiled a game last week for ouya and it got accepted on the first try.

    Ohh, I watched your video. It adds iap and other fun stuff not currently part of CJS. Nice!!!

  • That's weird man, I don't know. I never had the issue before.

    Have you tried making an IPA and installing it on your device and seeing if it works?

  • Thanks newt. Yeah, Drew had to connect via his phone and the mobile mumble app. Appreciate the feedback.

  • So as you guys know, episode 2 was a first one with having a special guest (third person). How did it come out? The flow was a bit tougher and we didn't really want it to come off like an interview as much as just chatting.

  • Not sure. Maybe check.

    1. Has your device been registered on your apple dev account?

    2. Are you logged out of your normal game center account on the device

    3. Do you have Sandbox mode enabled on the device under Settings-Game Center