Game Development Blog Posts

Browse all blog posts published by the game development community.

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Last year we announced the beta version of Construct Animate. We're now delighted to launch Construct Animate out of beta! You can... Read more
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  • Read time icon~5-8 mins read time
  • Visitors icon37,211 visits
  • Comments icon 12 comments
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In the last devlog I came up with a decent system for finding paths to a destination, producing a series of nodes for units to fol... Read more
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  • Read time icon~7-12 mins read time
  • Visitors icon4,977 visits
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Welcome to the first part on a series of posts I'll be writing detailing how to design your own store and sell your products - a p... Read more
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  • Read time icon~17-28 mins read time
  • Visitors icon5,356 visits
  • Comments icon 9 comments
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Feature Focus is a series of blog posts and videos where we occasionally highlight some of the best features of Construct. This ti... Read more
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  • Read time icon~8-13 mins read time
  • Visitors icon5,125 visits
  • Comments icon 3 comments
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It's been a few weeks since the last devlog . However I've spent a fair bit of time working on pathfinding and path following - an... Read more
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  • Read time icon~12-19 mins read time
  • Visitors icon39,716 visits
  • Comments icon 10 comments
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It's time to deal with the bane of online multiplayer games: Lag . Previously Command & Construct just displayed raw network updat... Read more
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  • Read time icon~12-20 mins read time
  • Visitors icon28,782 visits
  • Comments icon 2 comments
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Once again we're reaching the end of a busy year where the team worked hard and got a great deal done, aiming to bring you the bes... Read more
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  • Read time icon~8-13 mins read time
  • Visitors icon5,352 visits
  • Comments icon 13 comments
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In September I started part-time development of a real-time strategy (RTS) game in Construct using Javascript coding. I've been po... Read more
  • Date icon Posted 
  • Read time icon~8-13 mins read time
  • Visitors icon4,524 visits
  • Comments icon 16 comments
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In the previous devlog I focused on getting intense multiplayer combat with 1000 units to use just 50kb/s bandwidth. Now it's time... Read more
  • Date icon Posted 
  • Read time icon~8-14 mins read time
  • Visitors icon19,676 visits
  • Comments icon 3 comments
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After the last devlog I had the basic controls for scrolling and zooming a larger level. Mostly for a laugh, I threw in 1000 units... Read more
  • Date icon Posted 
  • Read time icon~9-14 mins read time
  • Visitors icon4,801 visits
  • Comments icon 10 comments
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In the week or so since the last devlog I've mostly been working on mouse and touch input, as you can see from the commit history... Read more
  • Date icon Posted 
  • Read time icon~6-9 mins read time
  • Visitors icon2,530 visits
  • Comments icon 1 comments