Game Development Blog Posts

Browse all blog posts published by the game development community.

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Safari 16.4 rolled out last week, and for us it's been a nightmare. We make the browser-based game creation app Construct. Early v... Read more
  • Posted 
  • ~15-25 mins read time
  • 66,664 visits
  • 6 comments
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What if you could build a game where the NPCs literally know they're in a game. Like not for real but it'd be funny if like at som... Read more
  • Posted 
  • ~1-2 mins read time
  • 303 visits
  • 1 comments
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Last year we announced the beta version of Construct Animate. We're now delighted to launch Construct Animate out of beta! You can... Read more
  • Posted 
  • ~5-8 mins read time
  • 34,430 visits
  • 12 comments
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In the last devlog I came up with a decent system for finding paths to a destination, producing a series of nodes for units to fol... Read more
  • Posted 
  • ~7-12 mins read time
  • 2,998 visits
  • 9 comments
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Welcome to the first part on a series of posts I'll be writing detailing how to design your own store and sell your products - a p... Read more
  • Posted 
  • ~17-28 mins read time
  • 2,551 visits
  • 9 comments
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Feature Focus is a series of blog posts and videos where we occasionally highlight some of the best features of Construct. This ti... Read more
  • Posted 
  • ~8-13 mins read time
  • 2,586 visits
  • 3 comments
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It's been a few weeks since the last devlog . However I've spent a fair bit of time working on pathfinding and path following - an... Read more
  • Posted 
  • ~12-19 mins read time
  • 34,291 visits
  • 10 comments
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It's time to deal with the bane of online multiplayer games: Lag . Previously Command & Construct just displayed raw network updat... Read more
  • Posted 
  • ~12-20 mins read time
  • 25,899 visits
  • 2 comments
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Once again we're reaching the end of a busy year where the team worked hard and got a great deal done, aiming to bring you the bes... Read more
  • Posted 
  • ~8-13 mins read time
  • 3,757 visits
  • 13 comments
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In September I started part-time development of a real-time strategy (RTS) game in Construct using Javascript coding. I've been po... Read more
  • Posted 
  • ~8-13 mins read time
  • 2,483 visits
  • 16 comments
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In the previous devlog I focused on getting intense multiplayer combat with 1000 units to use just 50kb/s bandwidth. Now it's time... Read more
  • Posted 
  • ~8-14 mins read time
  • 16,514 visits
  • 3 comments