Voir un historique complet de toutes les améliorations de performance dans Construct Animate depuis la première parution.

Not favoritedFavorited Favorited 1 favoris
Optimize building spritesheets when individual objects use thousands of images
Not favoritedFavorited Favorited 0 favoris
Instance Bar: improve performance on layouts with several thousand instances
Not favoritedFavorited Favorited 1 favoris
Improve general event sheet performance (regression r390)
Not favoritedFavorited Favorited 0 favoris
Faster exports using optimized WebP images
Not favoritedFavorited Favorited 0 favoris
View spritesheets dialog: avoid redundantly regenerating images if viewed after an export
Not favoritedFavorited Favorited 1 favoris
Reduce latency of gamepad input
Not favoritedFavorited Favorited 1 favoris
Fix possible poor performance using some looping conditions (e.g. Array 'For each element')
Not favoritedFavorited Favorited 0 favoris
Optimize rendering of 3D objects with certain kinds of effects
Not favoritedFavorited Favorited 0 favoris
Project Bar: improve performance in large projects
Not favoritedFavorited Favorited 0 favoris
Tweens: improve performance when used on thousands of objects but not running tweens
Not favoritedFavorited Favorited 0 favoris
Layout view: improve performance when timeline editing mode is turned on
Not favoritedFavorited Favorited 0 favoris
Text objects: further improve performance when scaled very small
Not favoritedFavorited Favorited 0 favoris
Significantly improve performance of zooming Text objects
Not favoritedFavorited Favorited 1 favoris
Timeline bar: improve performance displaying feedback for large audio files