Voir un historique complet de toutes les corrections de bug dans Construct Animate depuis la première parution.

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SpriteFont: did not handle alpha of background color correctly
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Windows WebView2: failed to run if project did not use any icons
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Some effects did not render correctly with fog in 3D (regression r380)
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Possible error destroying object with behaviors (regression r390)
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Ease editor: ensure handles the same size regardless of zoom
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Custom eases: certain edge cases of custom eases not producing the expected results
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Templates & hierarchies: possible hang when used in combination that caused infinite recursion
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Hierarchies: loading from JSON not restoring all the state of all the instances in a hierarchy
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Tilemap bar: drawing tools getting stuck if the pointer is released while scrolling Layout View with spacebar
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Tilemap bar: some combinations of mirror, flip and rotation not producing the expected results
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Layers: possible runtime crash removing a layer
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Timeline bar: crash duplicating a timeline with a color property track
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Timeline bar: crash after deleting property property tracks then trying to move the corresponding instance in Layout View
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Dictionary: CurrentValue expression could return 0 instead of ""
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Some help links not working in non-English languages
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Parameters dialog: ensure very long names wrap correctly in call tips
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SpriteFont: background BBcode did not take in to account object opacity
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Layout View: could incorrectly unselect instance when dragging while holding shift
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Ease editor: crash changing between linear and cubic ease (regression r389)
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Hierarchies & Templates: crash deleting child instance of template and undoing that change (regression r389)
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Hierarchies & Templates: unexpected results propagating move changes from a template's hierarchy to replica hierarchies
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Hierarchies: connecting arrows of child instances not drawn when the parent root is outside the viewport (regression r380)
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Treat names beginning or ending with whitespace as invalid to ensure saving as project folder works
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Animations editor: avoid creating superfluous undo points
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Custom eases: some custom eases not producing the expected results
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Runtime: blank screen when using 'Progress bar & logo' loader style
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Possible runtime error loading images from URL (regression r383)
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Find references bar: crash navigating to function expression result after modifying function
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Hierarchies: crash restoring some hierarchies from JSON (regression r386)
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Timelines: runtime crash loading state from JSON
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Could paste incorrect function names after a failed attempted paste of an event sheet from Project Bar
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Reordering or undoing changes to function parameters could cause parameters to reset to default in expressions calling the function
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Templates: instances created with a template not initializing with the correct initial state if they belong to hierarchy and a container
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Flowcharts: cut/copy/paste keyboard shortcuts working without also pressing Ctrl/Meta
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Flowcharts: crash when attempting to cut or copy nodes with no selection
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Hierarchies: using the 'Save from JSON string' not producing the expected results in some cases
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Correct a range of typos/spelling mistakes
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Mouse: 'Is over object' condition still not working consistently in OR blocks
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Dark/light themes: incorrect styling of drop zone in 'Import files' dialog
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Animations editor: possible to close the main dialog while sub dialog still showing
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Hierarchies: issue with savegame done in same tick as destroying instance in hierarchy
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Templates: 'use value from template' context menu option not updating preview of effects
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Tweens not restored properly when using the 'set from JSON string' action
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Timelines: posible crash copying a timeline with too much data
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Pin: issue saving/loading JSON when creating/destroying instances quickly
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Possible memory leak removing animation frames
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Sprite: adding animation frame did not always start animation playback
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Project Bar: possible crash if copying lots of large project files
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Binary Data: 'Fill' action incorrectly handled length of -1
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Touch: 'Is touching object' did not always work the same as Mouse 'Cursor is over object'
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Animations editor: 'guess collision polygon after importing images' setting sometimes producing unexpected results
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Project Bar: possible crash if copying extremely large layout
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HTML elements: 'Set CSS style' action did not always correctly handle vendor prefixes
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Changing background styles from CSS files not always working (regression r369)
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Dark/light themes: search box in 'Edit family' dialog not styled correctly
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Dark/light themes: 'Include event sheet' dialog not styled correctly
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Layout View: possible crash trying to copy too much data
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Possible crash undo/redoing changes involving meshes
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Animations editor: properly style the settings dialog for light/dark themes
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Improve robustness of offline caching for very large projects
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Tiled Background: savegames did not include image transform/tile randomization state
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Animations editor: avoid reading folders named '__MACOSX' when importing folders/zips
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Animations editor: copying and pasting animation frames in the editor producing unexpected results at runtime
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Flowcharts: unexpected elements being highlighted
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Flowcharts: crash copying nodes with the keyboard shortcut if there are only outputs selected
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Find all references: possible crash showing from 'View used addons' dialog
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Global layers: crash moving instance from overridden layer (regression r377)
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Hierarchies: runtime crash loading some hierarchies from JSON
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Project Bar: possible crash if copying too much data to clipboard
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Project Bar: fix a link to the flowcharts section of the manual
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Import audio: could not import tagged FLAC files
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Properties Bar: did not always correctly apply min/max values
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Properties Bar: incorrect initial animation could be shown while editing timelines
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Data editor: pasting content from Microsoft Excel produced unwanted results
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Text editor: possible crash closing a text file after making changes
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Flowcharts: delete options not working as expected in some situations
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Timeline bar: give same feedback as Project Bar when opening/closing folders
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Timeline bar: ensure adding behaviour/effect properties generates unique subfolder names
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Timelines: possible crash pasting timelines
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Timelines: Z elevation not previewed correctly in the editor
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Hierarchies: parents with a size of 0 where not producing useful results
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Hierarchies: arrows sometimes not drawn correctly with global layers
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Hierarchies: some hierarchies not restored properly from JSON
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Tweens: tween state not restored properly when using 'Set from JSON string'
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Tweens: runtime crash restoring value tweens from JSON
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Tweens: looping sale tweens producing unexpected results
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Tweens & Hierarchies: size/opacity tweens modifying hierarchy instances not restored properly from JSON
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Tweens & Hierarchies: angle tweens not producing expected results when modified by mirrored/flipped parent
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Tweens & Timelines: loop and ping-pong accumulating error over time
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Particles: sometimes not restored properly when loading JSON
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Drawing Canvas: possible jittery rendering when viewed in 3D
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Improve precision of log10 expression
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Background-blending effects did not always render correctly on rotated layer/layout
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Mesh distortion with effect did not always render consistently between editor/runtime
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'Polka dot' effect dot size could change depending on spritesheet size
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WebGPU: possible error rendering effects with some objects
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WebGPU: possible incorrect rendering of Particles in some specific circumstances
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WebGPU: Lens2 and bumpmapping effects not rendering equivalently to WebGL
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WebGPU: ensure swirl effect rotates clockwise
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WebGPU: ensure proper handling of device loss
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Fix rainbow text in 'Animated SpriteFont effects' example (regression r372)
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Hierarchies: revert recent savegame changes which caused other problems
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Possible crash loading project including certain types of SVG image
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Particles: runtime crash saving particles to JSON
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Timelines: system timescale was not being applied correctly
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Timelines: projects using the 'initial frame' and 'initial animation' properties could fail to load in some languages
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Timelines: audio not played if the audio object's name was not "Audio"
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Timeline bar: possible crash after deleting a timeline while previewing it
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Project bar: avoid creating duplicate audio files when pasting timelines
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Flowcharts: project could save incorrectly after certain modifications
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Flowcharts: ensure starting node always set after inserting or deleting nodes