igortyhon's Recent Forum Activity

  • It's simple. When you download a signed "aab" Google sees what key it is signed with and stores its fingerprint (SHA-256) and when you distribute the "apk" it signs it with its own key for distribution. In the console you can see these two keys.

  • I don't upload any keys to google store now, I consider it archaic and an old method.

    When I release a new application, I build a signed "aab" in C3 as I wrote in the screenshot above and upload it to google store.

    I trust google to sign distributed packages.

  • There are many ways to sign a package.

    When I build a package "aab" for publishing via construct3 I sign it with my key (as on the screenshot).

    It can be uploaded to google store right away.

  • There’s a system condition “pick overlapping point” that will do that. Or depending on the shape there may be a simple algorithm to check.

    Thanks, it's easier than I thought.

    I'm so used to selecting actions by searching and entering the first characters that I don't look through the entire list of available actions.

  • Hi.

    Tell me how you determine if an object is at a given coordinate point.

    For example we have a point A with X,Y coordinates and it overlaps the object sprite, and there is a point B which does not overlap the sprite. How to figure it out programmatically.

    For example, you can create an object at these coordinates and check if it overlaps the sprite, but I think it looks like a crutch.

  • Now when you said about double-clicking I checked carefully and found that when creating a function you have to select the return type. Now everything is clear to me.

    Thanks Jase00!

    Thanks winkr7!

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  • My mistake, I thought your function had three parameters (I saw the variables).

    in a new block declare a variable, lrValue as a string variable.

    set lrValue=function.blockLeftright

    lrValue will now contain the string "left" or "right".

    yours

    winkr7

    I can't figure out how to do this in events or is this a java script you have?

    Please show a screenshot.

    It's times like this that I feel dumb.

  • textvar=function.blockleftright(2,2,4)

    You assign a text variable to the function as above.

    yours

    winkr7

    I'm sorry, but I don't understand how you do it.

  • Hi, I have been using functions for a long time but today for the first time I need it to return a value. I haven't found where to look for this value, how do I get it after calling the function, please give me an example.

    In the screenshot is an example of a function that should return left or right.

    Tagged:

  • It turns out to be fraud, you have made a button to restore the purchase but put another action on it.

    When publishing goods in App store you attach a screenshot with the button to restore purchases and the moderator necessarily clicks on it, and if he does not see the necessary action in the console, he will reject your application.

    You don't have to reinvent the wheel. Just put a restore purchases action on the button and if you have one-time purchases apple will restore them.

  • Also, on the subject of restore purchases, do you know what the mobileIAP's restore purchases action actually does? I assumed it would be sufficient to simply check whether the product was owned. Discussed in another thread here.

    In android as soon as the connection to the shopping service is made, the user is automatically restored the non consumable purchases, for example the user bought ad disabling and after reinstalling the game as soon as he enters the game store this purchase will be restored, that's why google does not require this restore button.

    In iPhones this button should restore non consumable account purchases after reinstalling the game.

  • Could you explain what you mean by this:

    > By the way in my archive for Xcode in the folder "pods" were not all the files had to make "pod install".

    I see a pods problem after exporting as Xcode (easily fixed - see point 2. in that post.). But I noticed that if I export as Cordova first (needed to solve another issue described in my third post in that same thread), I don't that pods issue.

    You create an Archive for Cordova when exporting and I create an Archive for Xcode, and I have similar problems which I solve with this method.