dekelnoygames's Recent Forum Activity

  • Hi everyone,

    I'm working on a game that targets Android TV, and I’ve run into a persistent audio issue that I haven’t been able to solve.

    The background music sounds perfectly fine when running on PC, but when I export to APK and run it on an Android TV box, it plays with noticeable distortion and popping sounds, similar to overloaded bass or poor speaker contact. The issue occurs even at low volume levels.

    Here’s what I’ve tried so far:

    Verified that the distortion is not from the TV speakers (tested with headphones – same result)

    Tried both OGG and MP3 formats

    Converted audio to 128kbps, 44.1kHz CBR MP3 (clean export)

    Lowered the volume in both the file itself and in Construct's playback settings (down to -10dB)

    Delayed playback using Wait to avoid starting too early (tried Wait 0.5 and more)

    Used All preloads complete to ensure files are loaded before playback

    Tried playing via different audio tags

    Tested on multiple Android TV devices – same behavior

    Everything else in the game runs smoothly (graphics, input, etc.) – it's just the background music that gets messed up.

    Has anyone else experienced something like this with Android TV? Any tips on improving audio reliability on these devices?

    Thanks in advance for any help!

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dekelnoygames

Member since 17 Mar, 2018

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