Let's face it, games aren't just about 2D sprites; half of them are 3D. So it's time to maximize the development of 3D objects.
lets test
true. add 3dmodel to scene. add in events, every tick, Self.z+1 and nothing happen
hmm why 3d shapes dont have posibility to enable / disable collisions ?
very very good update
Wny this path is relased for r487 when beta relase have r488?
You must switch camera events in Event sheet. Enable Main gameplay camera and disable Spectator behavior
Here i develop this behavior: jonasz-o.itch.io/follow-path-3d-c3behavior
sweet update
jonasz-o.itch.io/fpp-camera-behavior that's why I created my FPP Camera Behavior, it has everything I need
i must see screen of your event sheet
thanks for testing, i add addationel segment for loop mode for last waypoint to first
sdk2 updates thank you
"Pass through world position to shaders as vWorldPos (WebGL) / worldPos (WebGPU)" where i can read more ?
High five
Member since 20 Sep, 2011