Hey there, C3.
I have a sprite (basket.id= 0,1,2) with an instance variable (.apples) that ranges in value. What I am trying to do is, when I click on a different sprite (sort), the basket with the most apples goes to spawn_point (.id=0), the second highest goes to (spawn_point.id=1) and the lowest to (spawn_point.id=2).
I can't seem to get the coding/steps right on this. Any suggestions? I just thought of using pick highest to grab the highest value, pick lowest to move the lowest and the remaining sprite would be what's in the middle. However I'm not sure how to code that.
Here is the most recent version I was testing:
Thanks in advance for any help you can provide!