alastair's Recent Forum Activity

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    You'll definitely have a few users launching the game twice because of the few seconds to fire it

    Haha, yeah I've had to do that with people. Educating them that it's going to open, just not for a while.

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  • are coders outside of C2. In fact, that reminds me that nesting is completely broken in C2 and most code that we would do in programming has to be extremely dumbed down and expanded into more events/conditions. That's a nice "gotcha!" to run into

    I'd love to hear an example of that, since I've only ever used the Scirra/Clickteam style of coding.

  • There is a bug in Chromium where when using non-xbox controllers (at least on several of my different non xbox controllers), they can only be used once. If you close the browser or tab, and then open the game again the controller will no longer be recognized.

    With Firefox though, this bug is non-existant, you can use your controller no matter how many times you open or close the browser or tab. Who knows how long Chrome will take to catch up in this area?

  • Ya, it's basically the same performance as Chrome, not going above 50 FPS (35 FPS in newest FF). So the old node-webkit is still better performing, at least on my low end i3.

  • Okay so I updated to this version and I get around 49~ FPS, whereas with the very first unbundled nodewebkit from r187 I get 58~ FPS.

    So the older version gave me 10 more FPS than the new! So this new version is looking worse for my Intel i3 computer as it now causes a frame rate drop and stuttering, I guess I'll have to try it on a range of low-end computers though to see if its universally worse for my game.

  • I get about 32-36 FPS on my work computer. In standard browser view at whatever settings it was at default.

    In fullscreen at 640x360, I get 42-55 FPS.

    In fullscreen with resolution auto, I get around 20 FPS.

    Chrome 40.0.2214.115 m

    OS: Windows 8

    Res: 1920x1080

    CPU: Intel i3 4010u, 1.7ghz

    GPU: Intel HD Graphics 4400

    RAM: 4gb

  • https://www.scirra.com/nwjs

    [quote:2x13znfx]v0.12.0 (Chromium 41), 106 MB, 5th March 2015, Download

    All good?

    Could possibly have issues with Greenworks?

  • HerrVonClaussen I'm not sure what you mean about parallax preventing your character from shooting, is that related to the bug in this topic?

  • +1, would be simple and useful (for the user).

  • https://www.scirra.com/nwjs

    v0.12.0 alpha 3 (Chromium 41) 13th February 2015

    If anyone tests this version, I'd be curious to know what its like.

  • Magistross Thanks! I don't understand what the "RegexMatchCount" expression does though, and why you're putting ""[^\s]+|[\s]+", "g"" at the end.

  • Sorry I probably still don't understand your issue. I tried doing something like a scene from that image in a .capx, it looks fine for me, does this look weird to you?

    https://copy.com/O2my1v7yUKqOK6yK/tiles.capx?download=1

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alastair

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Member since 14 Jul, 2007

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