Les versions Beta ne sont pas autant testées que les versions Stables

Les versions Beta ne sont pas autant testées que les versions Stables

3D model texture loading; bug fixes; new demo game

30 June, 2026 ()

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Notes

We're now working towards a stable release so our focus turns to maintenance and reliability. However this release still has a significant update for 3D model: you can now load textures for a mesh from a URL, as well as unload textures, allowing for more dynamic uses of textures at runtime. We also have a great new demo game Selene to try out which you can find in the Example Browser, where you must design lunar defenses to fend off waves of attacks.

As ever there's also batch of bug fixes and other improvements detailed in the changelog. Happy testing!

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Exécuter r492

Changelog iconNouveaux ajouts

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3D model: actions to load and unload textures at runtime
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New demo game 'Selene'
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3D editor: Alt+Right click as alternative shortcut to orbit view

Changelog iconCorrections de bug

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3D model: rotation via 'Set transform' action not working consistently (regression r490)
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Text: did not always render correctly with 3D camera
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Text: possible crash using 'auto' resolution mode with 3D camera
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Drawing Canvas: could not paste another Drawing Canvas (regression r491)
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Incorrect rendering with orthographic projection and low quality fullscreen mode (regression r482)

Changelog iconMises à jour du SDK

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Fix crash calling IObjectType.CreateWorldInstance() (regression r477)

Changelog iconScripting updates

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3D model: APIs for loading/unloading textures at runtime
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Update 'Local storage - script' example to use try-catch around setItem()

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  • Thank you for the Drawing Canvas and ortho mode fixes.

    But, why the choice of handling texture manipulation via URL? Why not allow binding Sprite textures like 3DShape, which allows for finer and simpler control over animation/ timing etc. Ideally, per Material defined in the 3d file.

  • Just waiting for GPU skinning. Would be lovely to have that. Thanks a lot for the huge efforts.