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Pin editor tabs; CGS session refresh; bug fixes & more
11 November, 2025 ()
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Notes
In this release we've done some work on the editor user interface. Most significantly, you can now pin most editor bars, which collapses them to a tab along the side of the screen and shows then in an auto-hide mode. For those of you who remember Construct 2, it had the same feature, which came with the UI library we used; now particularly with the introduction of the Asset Browser we felt it was a useful addition to help manage all the editor bars in Construct 3. While working on the editor UI we made a few other tweaks such as adding dock indicator icons and moving settings buttons out of window captions and in to toolbars instead.
The Construct Games Services plugin now also automatically refreshes sessions before expiry, ensuring long-running sessions stay valid. For example if you set a session expiry of 5 minutes, previously features would stop working after 5 minutes; now providing you stay online, it will automatically refresh your session so you can keep using CGS features indefinitely, renewing the session in 5 minute increments.
Finally we have a few other adjustments, updates and bug fixes noted in the changelog. Happy testing!
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Exécuter r461
Nouveaux ajouts
UI: support for pinning editor panes to the side in auto-hide mode
Changements
Construct Game Services: automatically refresh sessions before expiry
Windows WebView2: disable SmartScreen, pinch-to-zoom and swipe navigation
Instant Games: update to Instant Games SDK v8 and remove retired features
Add icons to dock indicators when dragging panes
Animations/transitions editor & Asset Browser: move settings button to toolbar
Corrections de bug
Drawing Canvas: pasting Text objects not working (regression r456)
Timelines: editor not previewing absolute timelines properly
Timelines: nested timelines not working as expected when looping
Mises à jour du SDK
Allow still opening projects using an addon combo parameter item that was removed
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