Les versions Beta ne sont pas autant testées que les versions Stables

Les versions Beta ne sont pas autant testées que les versions Stables

New examples; Asset Browser & File System updates; bug fixes

02 September, 2025 ()

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Notes

You may have noticed a gap in beta releases - that's due to some well-deserved staff time off, and we should be back to normal soon. In the mean time we have a new beta update for you this week with various additions and improvements. The Asset Browser has some updates including some new settings and usability improvements. The File System object now supports moving files on all platforms, and also now has a script interface. There's also three great new examples to check out, and a batch of bug fixes. Happy testing!

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Changelog iconNouveaux ajouts

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Asset browser: allow dragging and dropping a local folder for browsing
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New examples 'Magnetic mover', 'Match the pose', 'Pair of knights'
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Asset browser: add settings menu to set the tag of imported animation frames to the name of the corresponding asset
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File System: 'Move file' action now supported on macOS & Linux
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Asset browser: provide a suggested name in the OS dialog when downloading assets
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Dictionary: add autocomplete for key names

Changelog iconChangements

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Layers: inherit the 'Initially interactive' property from source global layers into overridden ones
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Asset browser: remove background image in the root folder of asset packs
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Gamepad plugin: update the GamepadIndex expression description

Changelog iconCorrections de bug

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Animations editor: loading animation from zip files producing unexpected results
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Animations editor: color palette UI text taking more space than necessary in some languages
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Animations editor: crash trying to delete in the sprite sheet import dialog when no pane is selected
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Animations editor: fix visual glitch upon first load of the sprite sheet import dialog
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Animations editor: show warning feedback when loading images larger than the safe maximum texture size of 4096x4096 pixels
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Ease editor: allow changing the 'Segment mode' of start and end points when the purpose of the ease is set to 'Any'
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Ease editor: crash setting adding an ease keyframe on a segment which has been set to be 'Linear'
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Flowcharts: default outputs not being recreated on paste
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Asset browser: use name of asset when importing an object type instead of the default name
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Asset browser: UI lockup selecting text in the text preview dialog
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Debugger: some object types not showing container information
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Instances bar: possible crash closing the bar, opening it again and switching between layouts

Changelog iconScripting updates

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Add File System script interface

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