Les versions Beta ne sont pas autant testées que les versions Stables

Les versions Beta ne sont pas autant testées que les versions Stables

Back button support on mobile, popup remote preview, more bug fixes

12 June, 2017 () Dernière mise à jour en date du 14 June, 2017 ()

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Notes

The main feature this build is the new back button support, which is particularly important on mobile. Now pressing the "Back" button will cancel any open modal dialog, or prompt if you really want to go back if a project is currently open. This should largely prevent any cases of accidentally leaving the editor on mobile due to hitting "Back", and make the editor more natural to use since you can hit back to leave dialogs.

By popular demand we've also made a cosmetic tweak to make the active tab more obvious, by making inactive tabs darker. Our designer Paulo is working on a whole new theme for the editor, which also uses a dark style, and will change many aspects of Construct 3's appearance, but this tweak should help in the short term. Another small UI change is you can now open the Remote Preview dialog to its own popup window, so it doesn't get in the way so much if you leave it running.

As ever there's a big batch of bug fixes. One notable one was a crash introduced in r36 when clicking "Cancel" on the Export dialog; that should be working normally again now.

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Nouveaux ajouts

2 favoris
The Back button now closes modal dialogs and prompts to leave if a project is open. This is especially useful on mobile.
2 favoris
The Remote Preview dialog, and the remote video viewer dialog, can now be opened to their own popup window
2 favoris
Layers Bar: now displays layer indices on the right, like in Construct 2
2 favoris
Layout View: objects can now be resized and rotated by touchscreens on desktop systems
2 favoris
"Space bar + Mouse" shortcut to scroll the image in the Tilemap Bar
2 favoris
Status message now appears during autosaves

Changements

1 favoris
Inactive tabs are now darker to better emphasise the active tab
1 favoris
Slight improvements to the image editor's color picker
1 favoris
Safety checks on saving will now allow saving a project locally while it's also uploading a save to a cloud service

Corrections de bug

1 favoris
Can no longer change event or instance variable type after events are added using them (since changing the type would make the events invalid)
1 favoris
Instance variables can now default their initial values to a previously deleted instance's values
1 favoris
Zip files created on macOS can now always be opened via drag-and-drop to the editor
1 favoris
Possible spurious 'Failed to load project' error after opening project
1 favoris
Cloning a SpriteFont now always sets origin correctly
1 favoris
After closing a Remote Preview, a normal preview still started Remote Preview again
1 favoris
Changing Array/Dictionary instance variables did not enable save
1 favoris
Crash when setting the tile offset properties of a tilemap instance
1 favoris
Crash when exporting to a platform not available to the free edition
1 favoris
Properly adjust image points when an image is resized or cropped
1 favoris
Scrolling in the Tilemap Bar was not working in OSX
1 favoris
Submenus not working properly in mobile
1 favoris
Able to open the same project twice from the same cloud service
1 favoris
Blank error messages appearing when save fails
1 favoris
Archiving message doesn't appear when saving
1 favoris
If renaming file failed the editor would crash

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