Les versions Beta ne sont pas autant testées que les versions Stables

Les versions Beta ne sont pas autant testées que les versions Stables

New examples, touch/pen input improvements, lots of bug fixes

11 February, 2021 ()

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Notes

It's the start of a new release cycle, and we have a lot of updates for you today! First of all there are three new examples which you can find on the Start Page. To make it easier to find new examples, we've also added a highlighted 'new' tag. You can also click 'More...' on the left of the Start Page and click the 'new' tag to show a list of all the examples added since the last stable release. Hopefully this makes it easier to find all these new projects!

Secondly work has continued on updating the editor to better handle touch and pen input. There have been a number of usability improvements towards this as well as new capabilities such as new gestures to scroll, and fixing some various issues with pen or touch input.

Finally we have a pretty big batch of bug fixes covering a range of parts of the runtime and editor, particularly with the Animations Editor, Timeline Bar, and browser/platform-specific issues. Happy testing and stay tuned for more updates!

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53
Exécuter r235

Nouveaux ajouts

16 favoris
New examples 'Golf', 'Top-down hook', 'Wall jump'
12 favoris
Start page: highlighted 'new' tag for new examples
7 favoris
Deprecation prompt when opening project using classic scripts
8 favoris
Data editor: scroll while making a selection and moving the pointer to the edges
7 favoris
Data editor: scroll using a two finger gesture in touch devices
7 favoris
Ease editor: scroll using one finger when pointing on empty space in touch devices

Changements

6 favoris
Safari iOS: attempt to block Safari's swipe to navigate back/forward gesture in editor
6 favoris
IAP: update cordova-plugin-purchase to v10.5.0, which uses Google Play Billing Library v3
5 favoris
Timeline bar: scroll past the visible time amount when dragging the current and total time markers
5 favoris
Ease editor: make it easier to select handles on touch devices

Corrections de bug

6 favoris
Text: fix center/bottom vertical aligment when BBcode enabled
9 favoris
Gamepad: could skip button pressed/released triggers in worker mode in certain circumstances
5 favoris
ShadowLight: did not position light correctly after loading savegame
7 favoris
Tween behaviour: fix 'set end value' for single property
6 favoris
Scene graph: 'On created' triggered twice for instances in both a container and a hierarchy
4 favoris
Layout view: possible incorrect rendering with Z-elevated instances on parallaxed layer
6 favoris
Layout view: mesh points did not snap to grid correctly
4 favoris
Animations editor: could not move animations in subfolders to the root level
4 favoris
Animations editor: unexpected resize of elements when clicking on the dialog's resize handles
5 favoris
Animations editor: selection could be moved by clicking outside the selected rectangle
4 favoris
Animations editor: blurry animation preview
4 favoris
Timeline bar: crash using the Layout View's context menu option to set keyframes
5 favoris
Timeline bar: crash turning editing mode while showing an instance with a mesh
4 favoris
Timeline bar: crash pasting keyframes between different tracks
4 favoris
Timeline bar: could not copy only property keyframes using keyboard shortcut
4 favoris
Timeline bar: crash toggling the UI elements for a timeline folder using the corresponding checkbox in the Timeline bar
4 favoris
Timeline bar: crash using Cmd + click to select multiple tracks (macOS)
4 favoris
Custom eases: incorrect custom ease picked at runtime
7 favoris
NW.js export: possible incorrect state for 'Is fullscreen'
4 favoris
Another speculative fix for viewport sizing issue on iOS
4 favoris
iOS/macOS: editor pen input could fire click and double click twice, causing unexpected behavior
4 favoris
Safari: possible console error when using positioned audio
4 favoris
Firefox: possible crash clicking at edge of window during guided tour

Scripting updates

6 favoris
Add IWorldInstance.getMeshSize()

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  • Now I have to redo the text objects that magically ended up at the top, while being set to a cent.

    Texture.Y 60

    Text Y 60

    Text 5px at the top

    While it should be in the center!

    Very sad!

  • 1000 / 1000

    nice job!

  • 100% 10/10!

  • Thank you for the update

  • Nice! Construct is getting better and better! :)

  • wow just wow

  • Error report information

    Type: unhandled rejection

    Reason: Error: Cannot read property 'zH' of undefined TypeError: Cannot read property 'zH' of undefined at Object.jad (https://editor.construct.net/r235/main.js:1336:265) at Object.k9b (https://editor.construct.net/r235/main.js:1333:146) at Object.Wfa (https://editor.construct.net/r235/main.js:1333:47) at p (https://editor.construct.net/r235/main.js:437:435) at k (https://editor.construct.net/r235/main.js:437:224)

    Stack: TypeError: Cannot read property 'zH' of undefined at Object.jad (https://editor.construct.net/r235/main.js:1336:265) at Object.k9b (https://editor.construct.net/r235/main.js:1333:146) at Object.Wfa (https://editor.construct.net/r235/main.js:1333:47) at p (https://editor.construct.net/r235/main.js:437:435) at k (https://editor.construct.net/r235/main.js:437:224)

    Construct 3 version: r235

    URL: editor.construct.net/r235

    Date: Mon Feb 15 2021 11:05:05 GMT+0300 (GMT+03:00)

    Uptime: 30.2 s

  • BOM DIA,

    ALGUÉM PODE ME DIZER COMO INSTALAR NOVAS VERSÕES?

    NO AGUARDO DA RESPOSTA.

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