- Fixed a bug where Playing Animations with Blend to Start wouldn't work for entities that weren't currently playing
- Ensured all legacy ACE entries were wrapping the new implementations
Please note:
For legacy projects updating from a previous version of the plugin, if you're using self-draw, you'll need to click on the new property button labeled "Extract embedded atlas files" in order to make those objects visible.
This is a (hopefully temporary) workaround for a function that's not in the new SDK. I've posted about it to let Ashley know, and we'll update the plugin to eliminate this requirement if and when the SDK supports the required function.