Addon ID

  • lod_switcher

Info

Statistics

  • Download count8 total downloads
  • Latest download count 8 downloads of latest version
  • Average download count1 downloads per day average

Owners

A list of all Actions, Conditions and Expressions supported in this addon.

General

  • Actions

    Set enabled to {0}

    Enable or disable the behavior.

    Set LOD 1 distance to {0}

    Set distance threshold for LOD 1.

    Set LOD 2 distance to {0}

    Set distance threshold for LOD 2.

    Set LOD 3 distance to {0}

    Set distance threshold for LOD 3.

    Set hysteresis margin to {0}

    Set the dead zone margin to prevent LOD flickering at boundaries.

    Set shadow distance to {0}

    Set the shadow disable distance.

    Set camera object to {0}

    Set the camera reference object name.

    Set camera position to {0}, {1}, {2}

    Manually set camera X/Y/Z each tick. Use with Player.X/Y/Z or Camera3D expressions.

    Set auto-hide to {0}

    Enable or disable auto-hide at LOD 3.

    Set auto-disable shadows to {0}

    Enable or disable shadow distance trigger.

    Force LOD update

    Immediately recalculate LOD, bypassing check interval.

  • Conditions

    LOD Switcher is enabled

    True when the behavior is enabled.

    Is at {0}

    True when at the specified LOD level.

    On LOD level changed

    Fires when LOD level changes.

    On shadow state changed

    Fires when crossing the shadow distance threshold.

    Shadows are active

    True when within the shadow distance.

  • Expressions

    CurrentLOD

    Current LOD level: 0=High, 1=Medium, 2=Low, 3=Hidden.

    DistanceToCamera

    Current 3D distance from object to camera reference.

    LOD1Distance

    LOD 1 distance threshold.

    LOD2Distance

    LOD 2 distance threshold.

    LOD3Distance

    LOD 3 distance threshold.

    ShadowDistance

    Shadow distance threshold.

    CameraX

    Last camera X used for distance calculation.

    CameraY

    Last camera Y used for distance calculation.

    CameraZ

    Last camera Z used for distance calculation.