Move any object along a full 3D waypoint path. Supports linear & smooth splines, loop modes, ease in/out, and sprite as visual marker setup. Perfect for enemies, platforms, cameras, and projectiles.
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Here i develop this behavior: jonasz-o.itch.io/follow-path-3d-c3behavior
Another potential bug I noticed.
If using the condition "on collision with" on an object that has your behavior added. it fires right away when launching the game. Perhaps the code for the action "collecting waypoints" could be triggering the collision trigger to fire immediately?
i must see screen of your event sheet
very cool!
I've noticed that "loop" mode doesn't go back to tag 1 when it completes, and if you add an additional waypoint at the end and place it right over the first one when it completes a lap it pops (this is with face direction mode on). Is there a way to make it follow a nice round loop over and over without popping at the end?
thanks for testing, i add addationel segment for loop mode for last waypoint to first