Fog of War Behavior for Construct 3
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Bring the classic Fog of War mechanic to your Construct 3 game without writing a single line of code. Attach the behavior to any sprite and it will automatically reveal the map around it over time — just like in your favorite RPGs and strategy games.
How it works
The behavior uses a standard Tilemap object as the fog layer. On start, the entire map is covered with black tiles. As the player moves, tiles within the reveal radius are cleared every 0.5 seconds. Revealed areas stay uncovered permanently — even on huge layouts up to 10,000 x 10,000 pixels.
check out my website for more info: jonasz-o.itch.io/fog-of-war-behavior