Angular rim light creates a directional highlights along the edges of objects within a specific angle, simulating how light wraps around surfaces when viewed from particular directions.
⚙ Parameters:
❶ Color – sets the hue of the rim light highlights.
❷ Opacity – controls the overall visibility and intensity of the effect.
❸ Blending – adjusts how the rim light blends with underlying colors.
❹ Threshold – determines which brightness levels are affected by the rim light.
❺ Angle – sets the directional orientation of the light source in degrees.
❻ Cone – controls the angular width of the lighting effect.
❼ Amount – adjusts the thickness of the rim light border in pixels.
❽ Sharpness – controls the edge definition and hardness of the lighting transition.